Matt H Posted June 9, 2019 Share Posted June 9, 2019 I'm also experiencing slowdowns when using inpainting and selection refinement. Isn't Metal supposed to be faster? Why does turning it off improve performance? Quote Link to comment Share on other sites More sharing options...
fde101 Posted June 10, 2019 Share Posted June 10, 2019 2 hours ago, Matt H said: Isn't Metal supposed to be faster? Assuming you mean metal compute... my understanding is that it tries to push processing to the GPU instead of the CPU. Data needs to be copied to the GPU, then copied back as part of that process. Depending on the speed of the path from your computer's memory to the GPU, the amount of memory it has to cache data, and how fast the GPU is, the combined performance for newer modern GPUs will usually be faster with compute turned on, but may be slower with older GPUs or with computers that have less efficient busses connecting the GPUs to the rest of the system... for example. There are other factors that could come into play as well. Quote Link to comment Share on other sites More sharing options...
degtrv Posted June 10, 2019 Share Posted June 10, 2019 I'm also experiencing slow performance compared to 1.6.7. Sometimes AP 1.7 just freezes, canvas flickers white in documents with many layers, fans of my laptop go crazy fast when adding live filters. JohnMagnoski 1 Quote Link to comment Share on other sites More sharing options...
randomjames Posted June 10, 2019 Share Posted June 10, 2019 Adding my comment that many basic tasks are much slower now on 1.7. I'm using the Mac App Store version which was auto-updated. Quote Link to comment Share on other sites More sharing options...
Staff Chris B Posted June 11, 2019 Staff Share Posted June 11, 2019 12 hours ago, randomjames said: Adding my comment that many basic tasks are much slower now on 1.7. I'm using the Mac App Store version which was auto-updated. Is Metal compute enabled in Preferences > Performance? Quote How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
mleops Posted June 11, 2019 Author Share Posted June 11, 2019 5 hours ago, Chris B said: Is Metal compute enabled in Preferences > Performance? Yes, at least on my machine. Quote Link to comment Share on other sites More sharing options...
Staff Chris B Posted June 11, 2019 Staff Share Posted June 11, 2019 1 minute ago, mleops said: Yes, at least on my machine. Could you try turning it off, please. Quote How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
JohnMagnoski Posted June 11, 2019 Share Posted June 11, 2019 (edited) Ditto to all that has been said here. EVERYTHING is SO much slower since upgrading to 1.7. At first, I thought it was my settings - but I made sure they were set the same as I had them in 1.6 Then I thought there was an issue trying to roundtrip into Affinity from Capture One as is part of my workflow - nope, all settings the same. Not sure if it's an issue with 1.7 dancing with the graphics or memory, but either way - 1.7 is dang slow and I will not be using it until this gets cleared up. Thankfully I was able to go back to 1.6 so I can keep getting my work done. \\\ Edited to Add: /// So... turning off Metal compute acceleration and then restarting seems to be the trick. For now, 1.7 seems just as quick as 1.6 ... I have not yet tried every tool or persona yet, but so far so good. Edited June 11, 2019 by JohnMagnoski Things changed Quote Link to comment Share on other sites More sharing options...
mleops Posted June 12, 2019 Author Share Posted June 12, 2019 15 hours ago, Chris B said: Could you try turning it off, please. Same for me. After turning off Metal for compute acceleration it is much faster. Nearly the same as before 1.7.0 I didn‘t tried the new beta version 1.7.1 up to now. Should it help for the performance issue? Quote Link to comment Share on other sites More sharing options...
Staff Chris B Posted June 12, 2019 Staff Share Posted June 12, 2019 @mleops - The beta likely will not improve 'general' performance and I'd recommend installing it if you are affected by any of issues listed as resolved. Or, you can install it if you want to keep up with any new fixes that may be implemented between now and the release of Publisher. Quote How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
abook25 Posted June 13, 2019 Share Posted June 13, 2019 Running with OpenGL on Designer and it is very laggy as well (zooming, typing). 1.6 was snappy even on my older machine. I've tried to adjust performance preferences, but it hasn't helped. (In this first post, I'd like to thank you guys for making great software overall) Quote Link to comment Share on other sites More sharing options...
brunhilda Posted June 13, 2019 Share Posted June 13, 2019 OMG, so slow after the update! I cannot see the vector brush stroke when drawing. It appears after few seconds and is really wobbly. [Turning off the metal computing helped, but definitely not 100%...] Please, help OS Quote Link to comment Share on other sites More sharing options...
m-b Posted June 17, 2019 Share Posted June 17, 2019 The new 1.7.1 Update brings no performance improvement on my system. Metal Compute is still unusable. Christian5000 1 Quote lll3◑ Link to comment Share on other sites More sharing options...
Luka Posted June 22, 2019 Share Posted June 22, 2019 1.7.1 is still slower than 1.6, Metal compute is unusable Quote Link to comment Share on other sites More sharing options...
Christian5000 Posted June 22, 2019 Share Posted June 22, 2019 Same with me, since 1.7 with Metal unusable. With openGl it's ok but still slower than 1.6.7 Quote Link to comment Share on other sites More sharing options...
m-b Posted June 23, 2019 Share Posted June 23, 2019 It's a bit odd, that AP on my iPad Pro runs faster and smoother than the desktop application on my mac. I really appreciate the amazing work Serif has done on these mobile devices, but I still prefer working on a desktop computer and I don't really use the iPad Version anymore. Nothing goes over a big screen and a mouse - much more comfortable. Exept for painting, I still use the iPad. I hope the Serif team can give now more attention and time to the desktop applikations (which I personally find much more importand for the broad market than mobile Apps) and can fix the problems and performance issues soon and keep this amazing software on a constant high level, because I love this applications so much! Quote lll3◑ Link to comment Share on other sites More sharing options...
Morten_Hjort Posted June 23, 2019 Share Posted June 23, 2019 The same for me here with a 2016 MBP 15" with dedicated GPU. Removing Metal Compute and using OpenGL seems to be just slightly faster, but that could easily be perceived-only. I suppose these settings are too advanced most people including a techy as me, so maybe some general "whats your setup and this is then the recommended settings" would be advisable? Quote Link to comment Share on other sites More sharing options...
Pierrick Posted August 1, 2019 Share Posted August 1, 2019 Same here. I had massive slowdowns since 1.7, and up to 30 seconds freezes on some operations. I turned Metal compute off, and it's all gone. Back to 1.6.x better performances. Quote Link to comment Share on other sites More sharing options...
nwhit Posted August 3, 2019 Share Posted August 3, 2019 As per my other post on the newest beta speed improvements, with the new 1.7.2 betas, my speed is massively faster than 1.6.x or 1.7.1. And that's processing 24MP RAW 3-bracket HDR merging, tone mapping, plus other touch-up tools, then custom export. High Sierra, iMac 2017 i5, Radeon Pro 580 8192 MB, Metal display and compute. Cleared up the slowness with the 1.7.2 betas and made it significantly faster than 1.6.7. In fact, too fast for me to even get some coffee drinking done while I work! (I typically do several hundred of these RAW develop/merge/tone map/touch up/exports a day, so am very familiar with typical speeds.) Pierrick and Matt H 2 Quote -------------------- iMac (Retina 5K, 27-inch, 2020 i7 72GB) • AMD Radeon Pro 5700 XT 16 GB • macOS Sonoma MacBook Pro, 13", M1 2020 • 16 GB • macOS Sonoma iPad Air 2022 Link to comment Share on other sites More sharing options...
Pierrick Posted August 4, 2019 Share Posted August 4, 2019 On 8/3/2019 at 9:20 AM, nwhit said: with the new 1.7.2 betas, my speed is massively faster than 1.6.x or 1.7.1 Now that's exciting news! Looking forward to it. Quote Link to comment Share on other sites More sharing options...
Klocus Posted August 4, 2019 Share Posted August 4, 2019 On 8/3/2019 at 3:20 AM, nwhit said: As per my other post on the newest beta speed improvements, with the new 1.7.2 betas, my speed is massively faster than 1.6.x or 1.7.1. And that's processing 24MP RAW 3-bracket HDR merging, tone mapping, plus other touch-up tools, then custom export. High Sierra, iMac 2017 i5, Radeon Pro 580 8192 MB, Metal display and compute. Cleared up the slowness with the 1.7.2 betas and made it significantly faster than 1.6.7. In fact, too fast for me to even get some coffee drinking done while I work! (I typically do several hundred of these RAW develop/merge/tone map/touch up/exports a day, so am very familiar with typical speeds.) On which settings? With Metal disabled? Quote Link to comment Share on other sites More sharing options...
nwhit Posted August 4, 2019 Share Posted August 4, 2019 15 minutes ago, Klocus said: On which settings? With Metal disabled? With both Metal display and compute on. Previously did not work properly but the latest betas work much better with metal now. Still might be a few glitches with metal but not with my common workflows. Quote -------------------- iMac (Retina 5K, 27-inch, 2020 i7 72GB) • AMD Radeon Pro 5700 XT 16 GB • macOS Sonoma MacBook Pro, 13", M1 2020 • 16 GB • macOS Sonoma iPad Air 2022 Link to comment Share on other sites More sharing options...
mleops Posted May 30, 2020 Author Share Posted May 30, 2020 Meanwhile on macos 10.15.5 (Catalina) and Affinity Photo 1.8.3 on my iMac Pro but using GPU does not speed up the Affinity Photo system at all. It makes it still very slow. I assume using GPU should speed up the system, but I prefer to use Software and have fun with my 8 core processor. This is not what I expect. Quote Link to comment Share on other sites More sharing options...
Christian5000 Posted May 30, 2020 Share Posted May 30, 2020 (edited) On 6/22/2019 at 4:05 PM, Christian5000 said: Edited May 30, 2020 by Christian5000 Quote Link to comment Share on other sites More sharing options...
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