djn Posted June 3, 2019 Share Posted June 3, 2019 As far as I can tell, the handles used by the fill tool (e.g. for a bitmap fill) are always relative to the filled object's bounding box. This means that resizing an object which is filled by a photo, for example, has the expected effect, but it has some drawbacks: If I use the fill tool to rotate fill handles and then change the aspect ratio of the filled shape, I get fill handles which are not at right angles. It's then not possible to get them back to a right angle using the fill tool, which is a bit counter-intuitive. It makes it very difficult to work with a bitmap texture, e.g. a metal or paint texture. What I'd like to do is find a scale and rotation of my bitmap texture which looks good, create a style from that and then apply the style to various shapes in my design. For that to look good I need the bitmap scaled and oriented consistently in all the shapes, however any way I try to do this in Affinity Designer (making a style, copy and paste style) the bitmap texture is distorted. The rounded rectangle tool has an "Absolute Sizes" option. If the fill tool had something similar which could be used to select between absolute and relative fill handle positioning that would be great. Kind regards, D. Quote Link to comment Share on other sites More sharing options...
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