dorkboycomics Posted May 27, 2019 Share Posted May 27, 2019 I have made the RC crash several times, but not starting a new thread due to lack of consistent reproducible steps (I'll keep trying). It tends to be when I draw/make marks too quickly with a brush that tapers with pressure, and at some point I get the beachball and have to force quit. I use the "report" option after it restarts, but not sure that is the best method - how best to send you crash info? I've crashed it 4 or 5 times today (edit: just did it again, haha), and once late friday I think it was. Looking fwd to ALL the 1.7 Releases - including Pub btw thanks, -damian Patrick Connor 1 Link to comment Share on other sites More sharing options...
Staff MattP Posted May 28, 2019 Staff Share Posted May 28, 2019 6 hours ago, dorkboycomics said: I have made the RC crash several times, but not starting a new thread due to lack of consistent reproducible steps (I'll keep trying). It tends to be when I draw/make marks too quickly with a brush that tapers with pressure, and at some point I get the beachball and have to force quit. I use the "report" option after it restarts, but not sure that is the best method - how best to send you crash info? I've crashed it 4 or 5 times today (edit: just did it again, haha), and once late friday I think it was. Looking fwd to ALL the 1.7 Releases - including Pub btw thanks, -damian Hi damian - could you see if it is more stable if you turn off 'hardware compute' in the Preferences and restart the app? Thanks! transitdiagrams and dorkboycomics 2 Link to comment Share on other sites More sharing options...
dorkboycomics Posted May 28, 2019 Author Share Posted May 28, 2019 17 hours ago, MattP said: Hi damian - could you see if it is more stable if you turn off 'hardware compute' in the Preferences and restart the app? Thanks! Thanks @MattP ! That seems to have done the trick....I tried crashing it when set to Metal with Compute Off, and also Metal with Compute On, didn't crash for either. When set to OpenGL and Compute Off, no crash. Just set to Open GL with Compute On (same settings as all previous crashes, and were the defaults), and it locked up again with the beach ball very quickly (fast repeated strokes with Wacom pen, brush set to pressure). Maybe the Metal Compute option can be disabled/ignored when set to Open GL? thanks again! -damian Link to comment Share on other sites More sharing options...
Staff Gabe Posted May 29, 2019 Staff Share Posted May 29, 2019 @dorkboycomics I'm struggling to replicate this crash. Any chance you can attach the crash report and a screen recording of this in action? dorkboycomics 1 Link to comment Share on other sites More sharing options...
dorkboycomics Posted May 31, 2019 Author Share Posted May 31, 2019 @GabrielM I definitely will - I tried yesterday a couple of times, and today, but haven't repro'd now sadly. Will send whatever I can get once it happens again. Link to comment Share on other sites More sharing options...
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