As I stated in another thread-   I already added true circles when I did the construction geometry feature for the Node tool, but this prototype feature is currently revoked.  This involved all the maths for circles and ellipses - plus the ability to define a circle by two or three points, and the rather complex maths for performing snapping through arcs.  Our current circles are, as stated, only a Bezier quadrant approximation.  As such they are considerably inaccurate as far as techn