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I watched a video tutorial where the blend range was used to create a ghost-like effect after adding an inner & outer glow to a layer (man). I downloaded the images and tried the effect out for myself, but I immediately ran into a problem - the blend range did not work as expected in the sense that no effect was applied to the image (see example below). I set up my version exactly as the tutorial demonstrated and could not understand what was going on. After a bit of investigation I found that the image of the man was indeed a PNG file, and by opening the image in Affinity Photo then copying and pasting the image across to the graveyard scene altered the format which prevented the blend range from working. I then used "place" and opened it directly to the graveyard image and after applying the glow effects it finally worked.

Is this expected behaviour, or is it a bug? I would have thought that the blend range would work on an effected pixel image (it works without the glow effect applied), but my own experiments have shown me otherwise.

The video demonstration can be found here.

ex 1.JPG

ex 2.JPG

Some scientists claim that hydrogen, because it is so plentiful, is the basic building block of the universe. I dispute that. I say there is more stupidity than hydrogen, and that is the basic building block of the universe.

These are not my own words but I sure like this quote.

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Just tried the tutorial, pretty cool by the way and it worked and expected, I placed the file. so the image of the guy was embedded (an image layer) not a pixel layer. 

If you rasterise the layer it will ask you if you want to preserve the layer LayersTabFxIcon_lightui.png.e1b19cdce2bd993c23eb898ae057b970.png, doing so will get you the effect in your first image. The only issue is you cannot add plugin effects. A way round that is to export the ghost guy layer as a png and add him back in with the effect intact.

 

 

iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

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37 minutes ago, firstdefence said:

Just tried the tutorial, pretty cool by the way and it worked and expected, I placed the file. so the image of the guy was embedded (an image layer) not a pixel layer. 

If you rasterise the layer it will ask you if you want to preserve the layer LayersTabFxIcon_lightui.png.e1b19cdce2bd993c23eb898ae057b970.png, doing so will get you the effect in your first image. The only issue is you cannot add plugin effects. A way round that is to export the ghost guy layer as a png and add him back in with the effect intact.

 

 

Yes, it works if you embed the image from the original PNG.

I tried it on a pixel layer with effects preserved but that didn't work.

Some scientists claim that hydrogen, because it is so plentiful, is the basic building block of the universe. I dispute that. I say there is more stupidity than hydrogen, and that is the basic building block of the universe.

These are not my own words but I sure like this quote.

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The guy has removed the video for some reason, might be updating it.

iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
B| (Please refrain from licking the screen while using this forum)

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

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1 minute ago, firstdefence said:

The guy has removed the video for some reason, might be updating it.

I would imagine so, it does seem fraught with conflicts.

Some scientists claim that hydrogen, because it is so plentiful, is the basic building block of the universe. I dispute that. I say there is more stupidity than hydrogen, and that is the basic building block of the universe.

These are not my own words but I sure like this quote.

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