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Separating objects and copying nodes


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I’d love to be able to always break any object down to it’s base components. You guys do this with converted type (Muey bueno!) but not shapes created with the boolean tools (Boo! lean).

 

Currently if I create two shapes that intersect and subtract the first shape, a new curve layer is created with all the new objects inside, I cannot cut the shapes out by node selection or by object. I would have to duplicate the object and delete any unwanted nodes. This gets tedious very quickly.

 

In my desired scenario, my curves layer is a group containing each object. Or it could initially be a single object as now, with some option to break out the individual shapes, creating a group. As you guys do with the text tool :) Alternatively if this layer was still a single object, if the user were able so select some nodes and cut and paste them into a new layer, currently you can only copy whole objects.

 

Actually, copying nodes between objects is generally a lovely thing to have.

text-vs-objects.mov

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@Matt As I know you will Matt!

 

@MEB & Matt That works, thanks! I'd say it's not a particularly intuitive way to achieve this, if you threw the same function on the context bar and in the right hand click menu on a shape layer, and just call it "Ungroup" or "separate shapes" and you've got yourselves a winner methinks :)

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