Sullyman Posted March 21, 2019 Posted March 21, 2019 The process is creating paths with any stroke size which I call "lineart" and saved as a group. That group is duplicated the duplicated groups paths are expanded to curves and then the boolean operation "add" is used once the lineart is merged with "add" I then divide the results, thus creating the "interior" shapes I use as color fills You can see in the example provided that the "interior" shapes aren't always consistent with their "lineart" counterparts. This happens in both the beta and the official release. My portfolio | Youtube Channel: Pixel Moshpit | Email: john@johndrawsfor.me
Aammppaa Posted March 21, 2019 Posted March 21, 2019 Both Expand Strokes and the Boolean operations are buggy at present. Numerous discussions of this on the forum. Perhaps there is another workflow? Win10 Home x64 | AMD Ryzen 7 2700X @ 3.7GHz | 48 GB RAM | 1TB SSD | nVidia GTX 1660 | Wacom Intuos Pro
Sullyman Posted March 21, 2019 Author Posted March 21, 2019 @Aammppaa at the moment, hopping over to Illustrator to perform the boolean operations are my workaround Creating my own fill objects is just a major waste of time when the boolean operations can do it for you. My portfolio | Youtube Channel: Pixel Moshpit | Email: john@johndrawsfor.me
Staff Sean P Posted March 22, 2019 Staff Posted March 22, 2019 Hi Sullyman, Do you have an example file you can attach with a few quick steps on the operations needed to reproduce this please? We'll only need a small portion of the document so feel free to delete other areas if you don't wish to share the whole file! Thanks
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