TayDex Posted March 18, 2019 Share Posted March 18, 2019 Just like Photoshop so that you can use it for mutliple things. I would use it for Game Development, it would be good if you could draw Normal Maps but also just generate them. bmobius 1 Quote Link to comment Share on other sites More sharing options...
Walli Posted July 25, 2019 Share Posted July 25, 2019 Hi, I second this feature request and think it also would be good, if transformation tools would be aware if a layer is just a "regular" layer, or a layer containing a normal map. As soon as you start to rotate a normal map, the stored vector information is not correct anymore. Flipping along an axis can be done, when swapping the rgb channels accordingly afterwards. But rotating values different then 90° or 180° needs to be calculated and there are actually just a few specialized tools out there that do this job. So painting, creating and being able to rotate normal maps - that would be an awesome feature! bmobius 1 Quote Link to comment Share on other sites More sharing options...
Smee Again Posted July 27, 2019 Share Posted July 27, 2019 I used to dabble in the maps for gaming (mostly for rFactor mods for our clan) and there is a plugin for doing that. Not sure if it will work with a 64 bit program. I'll have to take a look when I get home. Quote Link to comment Share on other sites More sharing options...
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