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IPv6

Live filter: layer suddenly changed after rasterisation

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I have a layer with median blur filter applied. When i rasterise it (with filter) - it drastically changes appearance on semitransparent parts. Like blur became not the same before rasterisation. See screenshots

Screen Shot 2019-03-14 at 17.01.26.png

Screen Shot 2019-03-14 at 17.01.42.png

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Just noted, that blur starts to look as after rasterisation IF i set zoom to 100. So not rasterisation results are wrong - but viewport depiction of filter applied on non-100% zoom level

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Hi IPv6,
When the zoom level is set to a value lower than 100%, live filters/adjustments are dynamically applied to a low-resolution version of your work (called mipmaps) - we do this for performance reasons, to speed up the workflow/rendering within the application - and so what you see on screen is NOT what the filter would look if it was applied to the full size work - often it looks exaggerated depending on the type of filter/adjustment you used. When the zoom level is set to 100% or above, live filters do display accurately because they are applied directly to the full size image and so there's no visible differences between what you see on screen and the real output.

Since some filters also display specific rendering traits when not displayed at 1:1 px (which includes zoom levels above 100%) I recommend to always check everything at 100% zoom.

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On 3/15/2019 at 11:32 AM, MEB said:

Hi IPv6,
When the zoom level is set to a value lower than 100%, live filters/adjustments are dynamically applied to a low-resolution version of your work (called mipmaps) - we do this for performance reasons, to speed up the workflow/rendering within the application - and so what you see on screen is NOT what the filter would look if it was applied to the full size work - often it looks exaggerated depending on the type of filter/adjustment you used. When the zoom level is set to 100% or above, live filters do display accurately because they are applied directly to the full size image and so there's no visible differences between what you see on screen and the real output.

Since some filters also display specific rendering traits when not displayed at 1:1 px (which includes zoom levels above 100%) I recommend to always check everything at 100% zoom.

It is a known technique in software development, but I think the user interface should in some way communicate this to the customer - a simple notification like you notify about other events. Perhaps less intrusive than a dialog box that must be close though.


4. In order to validate value, release early and often
As I always share in my Professional Scrum Product Owner Trainings when we talk about Value, there is one thing that you as a Product Owner must remember: "You have to release a Product to customers/users, in order to find out if you have delivered value for them!". Unfortunately, I encounter a lot of Product Owners in daily practice, who think that 'working on the Product for just a couple more Sprints' will create a Product that customers/users will certainly love. Often, this results in a lot of disappointments... So, start validating value, by releasing to your customers and users early and often!

https://www.scrum.org/resources/blog/10-tips-product-owners-business-value

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