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Custom Halftone Texture Brush Accumulative Layering


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I created a halftone texture brush in designer but it's not working as expected. If go over the same spot with the brush; the transparent pixels get darker until it is a black square. I want it to stay circular halftone.

Left: what I get when I go over an area once.                                                                     Right: What I get when I go over an area multiple times.

j1zkIT4.png

 

No matter how many times I go over an area I want it to stay like the one on the left. I have to start over everytime I go over an area more than once.

Texture brushes should not accumulate layers.

My texture brush image is included in the attachments and these are my brush settings.

E350YoP.pngn8t1izo.pngrqUnSmy.png

brush.png

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