Jump to content
You must now use your email address to sign in [click for more info] ×

Vertex Manipulation/Designer


Recommended Posts

I find myself liking to make shapes by spawning a square converting to curves then I will add a point and drag it to when I want it like if I'm tracing something. My brain tells me this is better than making a million literal curves every where. but is it true like it instead of a curve I use three points instead? And is my technique going to spaz out at some point?

Link to comment
Share on other sites

Hi, johnnT,

I think I know what you are talking about, and I think in the long run, it will become tedious. At this point, Designer does not have a command to add nodes automatically between other nodes. It would be nice it it did, because there are many occasions where an arc needs to be broken up to form a better outline. So one must add the nodes, and then reposition and tension them. 

Better to start w. a polygon w. a large number of points already made, and pull those to where they approximate the desired form.

Better yet, just use the pencil tool, assuming you have ordinary drawing skill. One can make a reasonable approximation of a desired outline. Many nodes will be made automatically. Its easier to delete the excess, or add a few as needed, in my experience. 

iMac 27" Retina, c. 2015: OS X 10.11.5: 3.3 GHz I c-5: 32 Gb,  AMD Radeon R9 M290 2048 Mb

iPad 12.9" Retina, iOS 10, 512 Gb, Apple pencil

Huion WH1409 tablet

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.