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Gradient Overlay (fx) rendering problem

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For illustration.
I have a blue square, over it the same yellow square, so blue can not be seen (so it's off), and the green circle is above.

2019-02-25_230701.thumb.png.c6fe07c4cd489b88ff56a9fbbbee516d.png

Clipp both squares with a circle.

2019-02-25_232207.thumb.png.c60884c93fa32a2e8328859e1466c077.png

On the left yellow square I use Gradient overlay (fx).

2019-02-25_232426.thumb.png.7f2367f24fbb4fdd36e19ff8e6c101c0.png

Meanwhile (in Vector view mode), this is identical, but if I give Pixel view mode, there is a difference in their rendering (at the edges).

2019-02-25_232657.thumb.png.664eb6bed6a183da15db7de83941506e.png

The difference is even more pronounced, when the "hidden/overlaid" blue squares are turned on.

2019-02-25_233645.thumb.png.86d2e985b127afb8b1f534be78312440.png

They are completely overlaid with a yellow square so they should not be seen at all, like the right side without a gradient, where the switching has no effect at all.

 

To get it render right, I had to replace the Gradient Overlay (fx) with a normal gradient (Fill Tool).

2019-02-25_234857.thumb.png.206aef2f89759939b04d43b242bb1ab0.png

It's a pity, that the Blend mode (as in Gradient Overlay) can not be set in Gradient (Fill Tool), so I had to add another layer.

Bug, gradient overlay.afdesign


Affinity Store: Designer 1.7.2.471, Photo 1.7.2.471, Publisher 1.7.2.471.
Windows 10 Pro, Version 1903, Build 18362.295.
Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080.
OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080.

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