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Posted

Hello,

what is the best way to draw shadows and lights in a vector only object? Currently, I am doing a lot of additional work (duplicating layers beneath it, drawing shapes and filling those) in order to achieve this.

Ideally, I would like to draw custom fills like it is in Flash (Adobe Animate CC). Attached is an example from the game Kingdom Rush of what I would like to achieve.

Can you give me some tips on how to shade efficiently in Affinity Designer? Thanks

kingdom-rush-origins-200x200.jpg

Posted

Not sure what you're asking here exactly. Do you want soft shadows? Hard shadows? You can create soft shadows directly in the Effects panel ('outer shadow'), but I guess when you need hard shadows it's indeed a matter of copying and merge layers and give it a shadow color.

Posted

I want hard shadows like in the example picture I posted >> Draw outline first and then start colouring the picture.

Making multiple layers takes quite a lot of time and results into much more complex SVG than needed

Posted
10 minutes ago, Maras said:

I want hard shadows like in the example picture I posted >> Draw outline first and then start colouring the picture.

Making multiple layers takes quite a lot of time and results into much more complex SVG than needed

I agree with you it would be pretty welcome to have a possibility to add a 'hard' shadow we can color ourselves. As you wrote it's way too much work to do that manually now. It would be pretty 'convenient' to have a feature like this to be used for flatstyle illustrations and designs too.

But I would like the result to be vector graphics though (Right now, unfortunately, most if not all effects in that panel are raster-effects), otherwise I would never us it on svg.

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