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VectorWhiz

Duplicate - horny stuff

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This is a 100% vector image heavily depending on the very powerful Duplicate function, which I will explain in this thread.

1997149725_Blacksheep01.png.686b379efbdb0624f6f91c0fd8524224.png

 

Below you see the three sections of the horn indicated:

941300056_Blacksheep01-hornsections.png.385d9704ab266df9e37adc57d582bb89.png

 

First the contours of each of the sections were drawn. After that and on top of that the first rib nearest to the skull was drawn, giving it a custom Swatch (which I saved), and a 3D fx that I gave the Scale with Object property. Then Duplicate the rib using Control + J, resize, rotate and position it until it no longer follows the underlying contour. Resize and rotate (and skew if necessary) and Duplicate again until it no longer follows the contour lines. Do this until the entire contour area is filled with ribs. Note: Every time a new rib is duplicated, move it below the previous one using the Back One icon below the menu bar. Penultimate function of creating the horn is uncheck the contour lines in the Layers panel to hide them. Finally mirror and position to the opposite side.

Btw, the skull consists of a Duplicated layer that has a custom Fill in a different direction relative (180 degrees vs 45 degrees) to the original one. Its transparency was set to the Colour Burn filter with an 80% opacity. Both skull objects were given a double 3D fx lighting - 45 degrees and 270 degrees light source.

Last action is to group all objects and apply a 3D fx of 45 degrees (top right) was applied to them to make lighting seem consistent.

 

 


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