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High precision tablet input (experimental)


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This feature seems to work quite well compared to not activating the function. I have a Huion H610 Pro for which I downloaded and installed the latest driver. In the tablet's configuration program I set tablet sensitivity to the highest value (in 'Pressure Sensitivity') and when 'High precision tablet input' is activated the transition between various line thickness is smoother than when this function isn't activated. So the experiment for this particular Huion tablet works or is on its way to get even better. It is a very useful Preference setting in AD.

Home: https://vectorwhiz.com  : : : :  Portfolio blog: https://communicats.blogspot.com

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One thing I've noticed already is that the rendering of the brush strokes are very slow in an image that contains intensive hatching to create fur for instance. In addition uninterrupted hatching renders faster than separate brush strokes. This experimental function in Affinity Designer in the 1.7.0.209 beta version - High Precision Tablet Input (located under Preferences - Tools) - that seems to slightly improve performance, but there still is a lot of lagging when hatching. The image below shows the type of hatching I refer to.

 

1435373882_wolftest14a.png.1a09d67465a716e3cbcb18e21aa84ea9.png

Home: https://vectorwhiz.com  : : : :  Portfolio blog: https://communicats.blogspot.com

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I placed a more extensive description of my experience of working on a Huion H610 Pro tablet, using Affinity Designer, creating a complex vector portrait that has a bucket load of curves that were input on the tablet. It can be found here. The image below is a screendump of the outline view, which gives an impression of the number of curves contained within the portrait. The original image size is 6961 x 4113 pixels.

 

723691706_Wolfportraitoutlineview.thumb.png.222347b1f6b05b5532aca4c7893b5ec4.png

 

Home: https://vectorwhiz.com  : : : :  Portfolio blog: https://communicats.blogspot.com

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there still is a lot of lagging when hatching.

In raster (AP),  I have lag with (around 400px) large brushes, but mostly texture based one, not so much with basic round ones.....I have not really gone into depths to notice lag in AD (there might be). But not sure on what part of it is to blame on my type writ....er , my arcane PC. I'm way more worried for the color picker (in AP only). Have you experienced the same lag when on a small canvas, nothing drawn, than with that ton of vectors ? Might it be simple CPU overload, in general, due to that heavy vector drawing ? (it is a question, not an statement: I'd like to know.)

That said that lovely wolf (or husky?) is definitely sth that at that level of detailing (hair by hair) I'd totally do as digital painting, in raster (AP). I mean, is very nice to do as vectors, as an artistic decision, but I believe is pushing the boundaries a bit, in the sense of what is mostly been created for (even in a savagely wide variety of expected uses, the typical workflow in most of them I guess is expected to be more about stylizing that detailing like in raster, from a techical POV, only, as who's to tell anyone how to do own art. But just like an oil brush might give you probs to get a watercolor feel (doable, and some ppl do wonders by doing so, tho, but I get my point is somewhat clear...)).

Great work.

AD, AP and APub. V1.10.6 and V2.4 Windows 10 and Windows 11. 
Ryzen 9 3900X, 32 GB RAM,  RTX 3060 12GB, Wacom Intuos XL, Wacom L. Eizo ColorEdge CS 2420 monitor. Windows 10 Pro.
(Laptop) HP Omen 16-b1010ns 12700H, 32GB DDR5, nVidia RTX 3060 6GB + Huion Kamvas 22 pen display, Windows 11 Pro.

 

 

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