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Blender Grease Pencil style "sculpting" deformation tools for vector curves


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I've been using Grease pencil in Blender 2.8 and the sculpting tools for the 2D lines/fills are just amazing. There are tools for thickening/thinning lines, smoothing/noise-ing lines, pinching, pushing and pulling in intuitive ways, etc., that can all be applied via a brush-like interface. If it was possible to implement something like that for the curves in Designer it would be fantastic.

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