Aftemplate Posted December 17, 2018 Posted December 17, 2018 Hi! Thanks to the developer for their contribution. Merry Christmas! In most cases, the performance of affinity photo is excellent. But I noticed that in some cases it is slow I used a 100 million pixels Lab/16 canvas to create twenty layers. The save of large-area modifications is extremely slow or even horrible. This is not a bug or a computer problem. Large-size (1000+) brushes are slow. Because of the lack of hardware acceleration At the same time I use the macos version, the speed after 1.7 is amazing, the filter responds in time without any lag, and everything is attributed to metal acceleration (in macos 1.7 metal) Please consider adding Lab/8 support to provide a faster preview than lab/16, especially in the current missing gpu acceleration. I will continue to use affinity photos in macos mojave (metal2 api) Quote The more restricted you put on the program, the closer you program is to idiot.
Staff MEB Posted December 19, 2018 Staff Posted December 19, 2018 Hi Ωmega, Welcome to Affinity Forums GPU acceleration will come to Windows version as well. It's currently being worked on. Please bear with us. Frozen Death Knight, MancDan, Aftemplate and 1 other 4 Quote A Guide to Learning Affinity Software
Frozen Death Knight Posted December 19, 2018 Posted December 19, 2018 35 minutes ago, MEB said: Hi Ωmega, Welcome to Affinity Forums GPU acceleration will come to Windows version as well. It's currently being worked on. Please bear with us. That's great news! I guess the feature will be in a future update and not a part of the 1.7 builds currently being tested in the current beta? Quote
Staff MEB Posted December 19, 2018 Staff Posted December 19, 2018 Hi Frozen Death Knight, Yes, it will be added in a future build. Current Betas don't support GPU acceleration on Windows. Frozen Death Knight 1 Quote A Guide to Learning Affinity Software
Aftemplate Posted July 8, 2020 Author Posted July 8, 2020 A while has passed before. Is there any recent development on this? Thank you. @Mark Ingram The Windows version is priced the same as the MacOS version. Therefore, the Windows version should not have any features missing, especially such a significant feature. (up to 10 times performance acceleration) Convenient to disclose the progress of the work?0% or 1%~99% Quote The more restricted you put on the program, the closer you program is to idiot.
Blende21 Posted July 8, 2020 Posted July 8, 2020 Why should Affinity compensate for deficiencies of the OS on which the user has decided to run the software ? A Mac is offering better support for many types of artistic or creative use as Windows. On the other hand, Windows is probably stronger in business or gaming use cases. So if you decide to run Affinity software on Windows, it is your own decision. Don’t blame others for this. It would be the same if I would play the blame game with somebody, just because my Office software is running short of appr. 50 functions that exist in Excel on Windows, that are missing in the Mac version of Excel. Tough choice, but it is still my own. Quote
Aftemplate Posted July 9, 2020 Author Posted July 9, 2020 2 hours ago, Blende21 said: Why should Affinity compensate for deficiencies of the OS on which the user has decided to run the software ? A Mac is offering better support for many types of artistic or creative use as Windows. On the other hand, Windows is probably stronger in business or gaming use cases. So if you decide to run Affinity software on Windows, it is your own decision. Don’t blame others for this. It would be the same if I would play the blame game with somebody, just because my Office software is running short of appr. 50 functions that exist in Excel on Windows, that are missing in the Mac version of Excel. Tough choice, but it is still my own. Windows has the following 4 GPU acceleration Api: OpenCL OpenCV Vulcan CUDA. MacOS: only has Metal. (The rest was declared deprecated by Apple) I hold different views. Windows has more sufficient prerequisites for GPU acceleration. Markio 1 Quote The more restricted you put on the program, the closer you program is to idiot.
Aftemplate Posted July 9, 2020 Author Posted July 9, 2020 @Sharp_Brothers Read this and learn more.☺️ Quote The more restricted you put on the program, the closer you program is to idiot.
Aftemplate Posted July 9, 2020 Author Posted July 9, 2020 @thegary Sadly, the GTX750 will easily beat your GTX2080 Super in MacOS Metal GPU computing acceleration. Even your Threadripper can't beat the GTX750 in MacOS Metal GPU acceleration up to 10 times the performance leap. Quote The more restricted you put on the program, the closer you program is to idiot.
Aftemplate Posted July 9, 2020 Author Posted July 9, 2020 The latest news(Confirmed that this feature will definitely be supported in the future) Nvidia with AMD and Intel video card in Windows Affinity. Quote The more restricted you put on the program, the closer you program is to idiot.
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