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27 minutes ago, TomHu said:

Is that really asking too much from a program designed to create bitmap graphics? 

It is certainly not too much to ask, but Affinity Photo was not designed to create bitmap graphics. As the name suggest, it was designed primarily to develop RAW photos & to edit photos & other continuous tone images. It does include a number of resolution-independent vector & text object creation tools; however, they clearly are not optimized for creating pixel-aligned bitmaps. The only tool it includes that is somewhat suitable for that is the Pixel Tool, but it is intended mostly for freehand sketching & only supports constraining to purely horizontal or vertical strokes (via the shift key) in a way that is not well suited for anything else.

We all know this, or at least should from reading some of the many comments already posted about it, so there is not much point in posting more of them to this, the Affinity on Desktop Questions forum. That's because every question about it already has been answered more than once in existing topics. A much more suitable place for this is in the feature requests & feedback forums, because it is really about adding features more suited to creating pixel-aligned bitmaps.


Affinity Photo 1.6.7 & Affinity Designer 1.6.1; macOS High Sierra 10.13.6 iMac (27-inch, Late 2012); 2.9GHz i5 CPU; NVIDIA GeForce GTX 660M; 8GB RAM
Affinity Photo 1.6.9.81 & Affinity Designer 1.6..2.24 for iPad; 6th Generation iPad 32 GB; Apple Pencil; iOS 12.0

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8 minutes ago, toltec said:

Personally, I don't think it is a program designed to create bitmap graphics.

I gotta be faster -- you beat me to it by ~8 minutes. xD

10 minutes ago, toltec said:

A lot of Photoshop stuff has been added year by year so they could charge you for an annual upgrade fee, which Serif don't do. 

Please, can we not go overboard about any of this? That isn't the only reason for adding features to PS -- clearly, Adobe wants PS to be something of a "everything but the kitchen sink" kind of graphics editing & creation app, & there is nothing inherently wrong with that. As implemented, it does make PS something of a bloated, resource-hungry app with a relatively high cost, but clearly there is a market for that.

But there is also nothing inherently wrong with how Serif has decided to design the Affinity apps, which despite what some users want, is not to be a direct replacement for PS or any other Adobe app, but as alternatives for those who do not want or need all of Adobe's features, its bloat, its cost, etc. There is clearly a market for that as well, particularly for those who want some of the things Adobe does not offer, like a 'universal' native file format across the product range, high memory efficiency, or a more streamlined Persona-based UI, not to mention stellar & highly personalized customer support, strikingly different from the impersonalized, script-driven support most other companies provide.


Affinity Photo 1.6.7 & Affinity Designer 1.6.1; macOS High Sierra 10.13.6 iMac (27-inch, Late 2012); 2.9GHz i5 CPU; NVIDIA GeForce GTX 660M; 8GB RAM
Affinity Photo 1.6.9.81 & Affinity Designer 1.6..2.24 for iPad; 6th Generation iPad 32 GB; Apple Pencil; iOS 12.0

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On 10/12/2018 at 10:53 AM, toltec said:

Personally, I don't think it is a program designed to create bitmap graphics.

Really?? What do you think a photo is? It's a bitmap image. 

On 10/12/2018 at 10:53 AM, toltec said:

To me it is an image editing program, not a painting program.

It's both, actually. Just look at the Affinity Photo website. If it's not also a painting program, why bother adding brushes, shapes, pixel-alignment tools, guides, text tools, etc.? They are painting and graphics tools. 

64196878_ScreenShot2018-10-14at12_12_40PM.png.34a8f1a88912170fda3a35c877a21cbd.png

Affinity Photo is appealing to the Photoshop crowd, so people like me are going to assume they can use AP to create bitmap graphics as well as edit bitmap photos. So it's not a stretch to assume I should be able to use AP to create pixel-accurate graphics for a website or a brochure. 

Anyway, this has been quite enlightening, and unfortunately it's become clear that AP isn't really well suited for pixel-accurate bitmap graphics despite having lots of tools to do exactly that. So I will stick with Photoshop for now and revisit AP in a year or so when it has matured more to see if I can draw a straight, single-pixel line on the screen and actually get a single-pixel line. 

But I want to be clear that I think Affinity Photo is a very impressive, feature-rich software for anyone who needs to do photo editing and doesn't need or want the extra features that Photoshop includes, not to mention the much higher cost of Adobe products. AP is the only software I've tried that comes close to being able to replace Photoshop, I just hope the developers go a bit further in making that more of a reality in future releases. 

Cheers! 

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2 hours ago, TomHu said:

Really?? What do you think a photo is? It's a bitmap image. 

Not for 150 years or so it wasn’t. But that is history for you ;)

When is the last time you created a ‘photograph’ with brushes in any app. You might have created a piece af artwork, like David Hockney or many other digital artists, but a photograph it ain’t.

As for image creation for bitmap images I would not consider Photo as my first choice. I am certainly not an artist so I don’t really know but from what I’ve heard, Corel Painter or Krita or are among the best, maybe Photoshop but what a price you have to pay!

For vector graphics there are different requirements, maybe Designer but I know there are quite a few thing missing for many, like vector warp, offset paths and setting ruler origins.

As far as I’m concerned (and millions of people worldwide for nearly 200 years) a photograph is something you get when you point a camera at something and press a shutter or button. It is reality, not digital art. That’s not to say it can’t be edited and turned into something more artistic.

When it comes to editing a ‘real’ photograph, Photo is a superb program. It even has some bonus features thrown it, brushes, Guides, text tools etc but that’s the trouble these days, most people want an app to be bloated with every feature known to man.

Here is a bitmap image, it is not a photograph.

40C4380F-B085-4E66-B3FE-685BD1DCAB80.png.5758e0839c5c350a9d5e20534069d039.png

p.s. I’m pretty sure it is not art either xD


Windows PCs. Photo and Designer, latest non-beta versions.

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On 10/9/2018 at 5:45 PM, TomHu said:

All I do is select the line Shape tool, set it to pixels, make sure it's set to 1 px, then draw. I hold down the Shift key while drawing to keep the line perfectly horizontal or vertical. 

That's all I have to do in Photoshop. There's no screwing around with 1/2 pixels or anything like that. 

Here's a screen cap of me drawing two lines to show you how straightforward it is in Photoshop:

 

Correct me if I'm wrong, but that line you made is a bitmap and not exactly a vector, right?

If that's what want to do, please consider using the Pixel Tool (available in Pixel Persona for Designer and Photo Persona for Photo).

image.png.f4e0cee72887ba122cf31ca2ec3421fc.png

Also, unless something has changed, Illustrator uses the half pixel technique automatically, so, the thing with Designer/Photo is that you have to set it manually.

Best regards!


You'll never know what you can do until you get it up as high as you can go!   

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6 hours ago, TomHu said:

…Anyway, this has been quite enlightening, and unfortunately it's become clear that AP isn't really well suited for pixel-accurate bitmap graphics despite having lots of tools to do exactly that. So I will stick with Photoshop for now and revisit AP in a year or so when it has matured more to see if I can draw a straight, single-pixel line on the screen and actually get a single-pixel line. 

I can't offer any more solutions than others have already done so, however I'm not sure the problem is that Affinity Photo is inaccurate per se.

Pixels are a grid of squares, so the problem is that if the line width is expanded from the centre line outwards equally in both directions, then either only odd line widths or only even line widths are going to fit the pixel grid perfectly depending on where the centre line is placed.  I no longer have Photoshop installed, but it would be interesting to see what Photoshop is doing to overcome this problem.

001.thumb.png.df9d75a063576cdbc27763e677c6e33e.png

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