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cosmical

Vector polys?

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Could there be similar tool for vector lines/splines/paths editing like 3d modelling polygons tools has?

https://youtu.be/1iGCeKO0dvI?t=411
like selection: loop, ring selection, loop / path cut, "magnet" brush to move multiple points with edge collide feature (possibility to check collision detection on and off) , solid area selection like polygon faces and make them "extrude inner" witch would generate new similar vector inside selected vector shape.  https://youtu.be/flNdlclKLmM i think this could be inspire.  And how about some storkes / spline slicing tools to slice splines and generate /create grids: https://youtu.be/WZquAdka8YI?t=281

 

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