VectorCat Posted March 14, 2015 Share Posted March 14, 2015 Can we make items be snappable? if so, how's this done? thanks! Quote Link to comment Share on other sites More sharing options...
Dave Harris Posted March 14, 2015 Share Posted March 14, 2015 Hover over them with the mouse. Quote Link to comment Share on other sites More sharing options...
VectorCat Posted March 17, 2015 Author Share Posted March 17, 2015 ...and then what? Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted March 18, 2015 Staff Share Posted March 18, 2015 Hi VectorCat If Show snapping candidates is checked in View ▹ Snapping Manager, the item will be highlighted with a purple outline when you mouse over it, meaning you can now snap to it. If you move other objects near the snapping candidates you should see snapping guidelines appear to help you position the object. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
VectorCat Posted April 3, 2015 Author Share Posted April 3, 2015 yeah, that part I get, but how can I tell Affinity Designer: "Make this object a snapping candidate" ? Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted April 3, 2015 Staff Share Posted April 3, 2015 @VectorCat Mouse-over the object until it gets a purple outline. It's just that. The purple outline means the object was added to the snapping candidates list. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Jamchild Posted April 17, 2015 Share Posted April 17, 2015 What about when this doesn't work? There are lots of times when I have an object I want to be a snapping candidate and it simply does not highlight and become a snapping candidate when I mouse over it. Some items work, others don't. Very buggy, would like to be able to explicity choose a snapping candidate for when the hover detection fails (which in my experience is often). Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted April 17, 2015 Staff Share Posted April 17, 2015 @Jamchild It may be a bug. Can you post a sample file where it fails to add the object to the candidate list? Thanks. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
00Ghz Posted April 18, 2015 Share Posted April 18, 2015 Same experience here. Will try to make a file or recording to show the behaviour. Quote UI Designer, CG Artist Macbook Pro 15" 2014 2.5 Ghz, 750M https://www.behance.net/VladMafteiuScai Link to comment Share on other sites More sharing options...
Staff MEB Posted April 18, 2015 Staff Share Posted April 18, 2015 That would be very helpful @00Ghz Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
00Ghz Posted April 18, 2015 Share Posted April 18, 2015 Here they are: https://drive.google.com/file/d/0B73kwUgXIf8MSmw1VmlEcnRQS3c/view?usp=sharing https://drive.google.com/file/d/0B73kwUgXIf8MR3NyelR1Z1VYdEk/view?usp=sharing Quote UI Designer, CG Artist Macbook Pro 15" 2014 2.5 Ghz, 750M https://www.behance.net/VladMafteiuScai Link to comment Share on other sites More sharing options...
ronnyb Posted April 18, 2015 Share Posted April 18, 2015 00Ghz, it looks like you are trying to get the large rectangle to snap to the other rectangle while you are dragging the original object. The problem is that the snapping candidates have to be identified by hovering with the mouse before you pick up the object you want to align, not during the drag, once it's already selected.... Here they are: https://drive.google.com/file/d/0B73kwUgXIf8MSmw1VmlEcnRQS3c/view?usp=sharing https://drive.google.com/file/d/0B73kwUgXIf8MR3NyelR1Z1VYdEk/view?usp=sharing Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, Sonoma 14.4.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 17 Link to comment Share on other sites More sharing options...
00Ghz Posted April 18, 2015 Share Posted April 18, 2015 Well in AI and PS I can drag and it will snap whatever I do. I don’t have to think about it. While manually selecting the snapping candidate before copying might present some benefits, overall I find it cumbersome to a fast workflow. Snapping should work fine regardless of what I am doing. Edit: It seems after some testing that while Cmd + Dragging an object over some other object, it will make that object beneath a snapping candidate as intended if you press either shift of control. However the behaviour is very inconsistent and only works about 1/3 of the time. So I still consider this a bug. Quote UI Designer, CG Artist Macbook Pro 15" 2014 2.5 Ghz, 750M https://www.behance.net/VladMafteiuScai Link to comment Share on other sites More sharing options...
Staff MEB Posted April 18, 2015 Staff Share Posted April 18, 2015 @00GHz, Thank you for the file and video. While dragging the copy or the group, try mouse over the object near it's boundaries (stroke). Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Staff MEB Posted April 18, 2015 Staff Share Posted April 18, 2015 00Ghz, it looks like you are trying to get the large rectangle to snap to the other rectangle while you are dragging the original object. The problem is that the snapping candidates have to be identified by hovering with the mouse before you pick up the object you want to align, not during the drag, once it's already selected.... @roonyb, It also works during the drag - with a single object, a duplicated object (cmd+drag) or a group of objects -. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
ronnyb Posted April 18, 2015 Share Posted April 18, 2015 Good to know MEB! @roonyb, It also works during the drag - with a single object, a duplicated object (cmd+drag) or a group of objects -. Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, Sonoma 14.4.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 17 Link to comment Share on other sites More sharing options...
00Ghz Posted April 19, 2015 Share Posted April 19, 2015 I tried that but not in the video. Holding over the edges has absolutely no effect. In worse case snapping to other objects kicks in and you get the constraints. Quote UI Designer, CG Artist Macbook Pro 15" 2014 2.5 Ghz, 750M https://www.behance.net/VladMafteiuScai Link to comment Share on other sites More sharing options...
Staff MEB Posted April 19, 2015 Staff Share Posted April 19, 2015 Hi @00Ghz I'm sorry about the trouble. Holding over the object (or edges if there's no fill) of an object should add it to the snapping candidates list. I've checked your video again. I believe you are doing things too fast, i mean, the mouse shouldn't move while the object is being detected. If you keep the mouse moving the detection doesn't start. I´ve checked on a Yosemite system as well and it's working fine there too. Here's a video using your file. Can you try again, stopping the mouse completely over the object until the purple line appears? Maybe this is just a case of fine tuning the timing. Are you using a Wacom tablet or similar device? Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
SLowmo75 Posted May 21, 2015 Share Posted May 21, 2015 My problem is that I want to Unmake an object snappable! I have a large rectangle at the back of my scene that has inadvertently become a snapping candidate and is now preventing the objects that I actually want to snap to, in the foreground, from becoming snapping candidates :LI have tried 'only snap to visible objects' and hiding the offending layer, but I just can't get this rectangle to shut up and leave me alone!So, my question is this - is there anything I can to do clear the snapping candidates?ThanksWayne Quote Link to comment Share on other sites More sharing options...
A_B_C Posted May 21, 2015 Share Posted May 21, 2015 Hi Wayne, this is currently not possible … I have asked this myself in the past … :) But there will be improvements in the future according to Ben … https://forum.affinity.serif.com/index.php?/topic/4015-snapping-candidates/?p=16483 But wait, you can simply hover over six other objects … since the list of snapping candidates does only hold six objects at a time … Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted May 21, 2015 Staff Share Posted May 21, 2015 Just mouse over other objects until that rectangle is removed from the snapping candidates list. The maximum number of snapping candidates is six, so as soon as those are filled up Affinity will start removing them from the first to be able to add new objects. As A_B_C said this should be improved later. A_B_C 1 Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
A_B_C Posted May 21, 2015 Share Posted May 21, 2015 Oh, MEB, you are typing so fast … ;) Quote Link to comment Share on other sites More sharing options...
SLowmo75 Posted May 22, 2015 Share Posted May 22, 2015 Thanks guys, but the large offensive rectangle is currently the only snapping candidate, and because it is covering the whole page, it appears to be blocking everything else from becoming a candidate. I've finally resorted to simply moving it out of the way - unfortunately, although I am now able to add more candidate, and as you say, remove the offending from the list, I am still unable to make the circle that I actually want to snap to a candidate D: Quote Link to comment Share on other sites More sharing options...
Gear maker Posted May 22, 2015 Share Posted May 22, 2015 When working a complex drawing it would be handy to be able to select one shape to always stay a candidate, or never become a candidate. My drawing has hundreds of shapes all intertwined and I seem to spend a lot of time hovering. Alex, I'm assuming you are kidding on that suggestion! :o A_B_C and hawk 2 Quote iMac (27-inch, Late 2009) with macOS Sierra Link to comment Share on other sites More sharing options...
A_B_C Posted May 22, 2015 Share Posted May 22, 2015 Hmm … it’s the only way at the moment, just as MEB said … :blink: But Ben has promised some improvements … Quote Link to comment Share on other sites More sharing options...
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