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Transforming by percentage (not pixel or other)

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Is there a way to transform the height of a shape by percentage? This seems to be a bit of an oversight if not. I do a lot of isometric work and I would like the ability to transform by percentage (not pixel, inch, cm, etc) 

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21 hours ago, MotionHouse said:

Is there a way to transform the height of a shape by percentage? This seems to be a bit of an oversight if not. I do a lot of isometric work and I would like the ability to transform by percentage (not pixel, inch, cm, etc) 

IMG_0258.png

@MotionHouse and all other guys at this thread:

Have you gone to school at all?

Everybody must know that 100% is the same as 1, 25% the same as 0.25 etc etc etc...

So, in the Transform window, if you want an object that is 500pt to be 25% bigger on the height, put in 500x1.25 in the Y section on transform - easy as hell:

 

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3 hours ago, ErrkaPetti said:

if you want an object that is 500pt to be 25% bigger on the height, put in 500x1.25 in the Y section

Thanks. I’d forgotten that the keypad includes calculator functions! :$

@MotionHouse: Just as a factor of 1.25 makes the dimension 25% bigger, a factor of 0.75 (i.e. 1 - 0.25) makes it 25% smaller, and if you want it to be 86.062% of its original height you simply multiply by 0.86062.

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If I understand the question right you wants to decrease the object to be 86.062% of the original size?

Then you just remove "1” and just multiply Y value with 0.8602, just like this (if original value of object is 456 as an example).

Y = 456x0.8602

If you wants to increase the object, then is should be: Y = 456x1.8602

OK?

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