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Filling a shape with a tiled and/or scaled bitmap

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Do I understand correctly that if I fill a shape with a tiled and/or scaled bitmap, then move on to another operation, the pixels of the fill are kind of snapshotted into the shape, so that any later scaling or stretching of the shape will scale or stretch the existing pixels, instead of revealing more of the tiled pattern?

If that is so, no problem, as I know a workaround would be to fill a larger second shape with the tiled pattern, and clip that shape within the primary shape.  Or leave the bitmap-filling until later.

Just wanted to make sure I wasn't missing a keyboard shortcut or toolbar option.

Thanks!

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Alternatively, you can try using Clipping.


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You don't say which app you are referring too?

What do you mean by another operation?

Designer and Photo will scale the bitmap pattern if you use the Fill Tool, then if you later add an effect or increase say the stroke width you can still come back to the Fill Tool to adjust the bitmap fill. Unless you rasterise the layer the fill will be editable and not baked into the shape.


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24 minutes ago, firstdefence said:

you can still come back to the Fill Tool to adjust the bitmap fill

I think that’s the OP’s point: you have to adjust it. There doesn’t seem to be an equivalent to ‘lock children’ for bitmap fills, allowing you to fill, say, a 500px square with a 50px tiled image and then resize the square to 1000px without having the tiles resize to 100px.


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1 hour ago, αℓƒяє∂ said:

I think that’s the OP’s point: you have to adjust it. There doesn’t seem to be an equivalent to ‘lock children’ for bitmap fills, allowing you to fill, say, a 500px square with a 50px tiled image and then resize the square to 1000px without having the tiles resize to 100px.

Got ya, so scale the object not the fill.


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@firstdefence -- You are right. I should have specified "in Affinity Designer".

Thanks, @αℓƒяє∂ -- You did understand my point and expressed it more clearly than I did.

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