Macmonkey Posted July 13, 2018 Share Posted July 13, 2018 Hey there, Congratulations on the release of designer iOS it’s awesome! just wondering whether it would be possible to include an option to auto-close pencil strokes, rather than drawing a shape and then having to close the Shape manually, it would be a real time-saver. cheers dave glyph, Susanne, kloudhandz and 7 others 10 Quote Link to comment Share on other sites More sharing options...
zzelenika Posted July 14, 2018 Share Posted July 14, 2018 I would also like to see this happen. Not everyone uses the Pencil tool only with outlined shapes, some of us use it to create filled shapes and as it works currently it's next to useless because it does not properly resolve the closing bit of the shape. It would also be great if when the fill is selected the actual fill is not displayed while drawing. Some control of smoothing/node numbers would also be a welcome addition. kloudhandz and Mariusz go 1 1 Quote Link to comment Share on other sites More sharing options...
Macmonkey Posted October 24, 2018 Author Share Posted October 24, 2018 Hi just updating this. I still haven’t found an auto close function but I did notice that you can tap the sculpt icon and draw over the gap to close it, which is a little easier than choosing the node select tool and pressing close path. Mariusz go and kloudhandz 2 Quote Link to comment Share on other sites More sharing options...
Mariusz go Posted November 11, 2018 Share Posted November 11, 2018 On 7/14/2018 at 11:16 PM, zzelenika said: I would also like to see this happen. Not everyone uses the Pencil tool only with outlined shapes, some of us use it to create filled shapes and as it works currently it's next to useless because it does not properly resolve the closing bit of the shape. It would also be great if when the fill is selected the actual fill is not displayed while drawing. Some control of smoothing/node numbers would also be a welcome addition. Yes, yes, yes kloudhandz 1 Quote Link to comment Share on other sites More sharing options...
Hicksdesign Posted November 27, 2018 Share Posted November 27, 2018 +1 for this feature. The node tool has a neat ‘snapping’ feature that you can use to close a path - we just need that same functionality when drawing to save extra work later. Jaakko, retrograde and kloudhandz 3 Quote Link to comment Share on other sites More sharing options...
TextusGames Posted February 15, 2019 Share Posted February 15, 2019 Than you sculpting with a pencil, where must be an option to close the shape than we draw over to the starting node again. Seriously I am trying to make closed shapes with pencil in sculpt mode and rope stabilizer and it just does not work good enough because than I draw to starting point again there is always some kind of crossing between start and end of curve, than I need to switch to node tool and drag end node on top of start node and that actually will spoil the curvature than I need to correct it and than switch back to the pencil mode - this is not good workflow. I expect from sculpting mode that start and end point will be merged together because I intentionally draw end point on top of start point (or even better there should be context toggle modifier button thich will allow to merge end and start node if they were drawn close to each other). This behaviour I would call controllable merging of end and start point (with preservation of curvature) in oppose of auto closing curve (because auto closing will produce curve change - the new line segment will be created). 2) We also need separate auto close context toggle modifier button. Than both modifiers are active («merge start with end» and «close») if distance between start and end is small merge modifier should take priority else just close the curve. We absolution need these feuthers for closed shape drawing. Quote Link to comment Share on other sites More sharing options...
Seb_degraff Posted February 19, 2019 Share Posted February 19, 2019 +1 This would be very useful in a lot of cases kloudhandz 1 Quote Link to comment Share on other sites More sharing options...
TextusGames Posted February 20, 2019 Share Posted February 20, 2019 At least in sculpt mode we should be able close shape by drawing on top of start point. And it should be merging with curve preservation and not closing with stright line between start and end. It is really 1 essential thing that I need from current pencil tool. kloudhandz 1 Quote Link to comment Share on other sites More sharing options...
sophiajcaldwell Posted March 2, 2019 Share Posted March 2, 2019 +1 yes, please implement this. It would be a great timesaver and improve workflow tremendously. Thank you! kloudhandz 1 Quote Link to comment Share on other sites More sharing options...
TextusGames Posted March 3, 2019 Share Posted March 3, 2019 3 hours ago, sophiajcaldwell said: +1 yes, please implement this. It would be a great timesaver and improve workflow tremendously. Thank you! Especially on iPad with apple pencil. kloudhandz 1 Quote Link to comment Share on other sites More sharing options...
Daniel Aubert Posted June 20, 2019 Share Posted June 20, 2019 +1 This would be a game changer! I am getting used to the software, and the two things I already love the most is how fluid it is to draw filled shapes with the pencil and stabilizers; and the integration with pixel drawing which allows you to quickly shade the object with textures. But the fact that you can't close the shapes directly in the first stroke, really takes away from the drawing experience. Hope we can see this implemented soon! I suppose this feature would be somewhat easy to add, right? As you can see in the picture the path does not close with the first stroke. Even if you try to make the ends really close to each other. Cheers! Jhonatan S 1 Quote Link to comment Share on other sites More sharing options...
Jhonatan S Posted August 27, 2019 Share Posted August 27, 2019 +1, I also experience this issue, would be an excellent enhancement Quote Learn more: 🔴Youtube: Vectorize with JhonFollow me: 📷 Instagram | Twitter | 📘 FacebookFree Affinity Assets: https://gumroad.com/jhonsilva Link to comment Share on other sites More sharing options...
Cristian Dragos Posted August 28, 2019 Share Posted August 28, 2019 +1000 This one is a must for any illustrator! Not sure why it's not working like that by default. And we should be able to draw with the pencil/brush tool using a fill and should work something like the paint roll tool in the Paper app: Quote Check out my awesome Affinity Creations! Link to comment Share on other sites More sharing options...
Hicksdesign Posted August 28, 2019 Share Posted August 28, 2019 Cristian - to get that, all you need to do is check the 'Use Fill' option on the context toolbar. Still hoping that auto-close is on the roadmap for 1.7… Jhonatan S 1 Quote Link to comment Share on other sites More sharing options...
Cristian Dragos Posted August 29, 2019 Share Posted August 29, 2019 14 hours ago, Hicksdesign said: Cristian - to get that, all you need to do is check the 'Use Fill' option on the context toolbar. Still hoping that auto-close is on the roadmap for 1.7… Thanks for the tip Hick! I was using the Brush tool where there's no Use Fill option. And yeah, hope to see the auto-close path in the upcoming releases. Quote Check out my awesome Affinity Creations! Link to comment Share on other sites More sharing options...
TextusGames Posted August 29, 2019 Share Posted August 29, 2019 So no official news about this? Quote Link to comment Share on other sites More sharing options...
walt.farrell Posted August 29, 2019 Share Posted August 29, 2019 4 minutes ago, TextusGames said: So no official news about this? Serif generally does not comment on feature requests. They track them, and may factor them into their development plans, but usually the only "news" will occur if a new beta release appears with the function included. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
TextusGames Posted August 29, 2019 Share Posted August 29, 2019 1 minute ago, walt.farrell said: Serif generally does not comment on feature requests. They track them, and may factor them into their development plans, but usually the only "news" will occur if a new beta release appears with the function included. Thanks. We will just hope then. Quote Link to comment Share on other sites More sharing options...
sukm Posted October 25, 2019 Share Posted October 25, 2019 +1 for this. hoping the programmers dont find difficulties Quote Link to comment Share on other sites More sharing options...
Bianca Esteban Posted December 13, 2019 Share Posted December 13, 2019 Please yes! If I draw shapes in Affinity, Illustrator won’t recognise them as clipping paths unless they are closed paths. Even if there is just the option of double tapping to close path that would be awesome! Quote Link to comment Share on other sites More sharing options...
evtonic3 Posted March 30, 2020 Share Posted March 30, 2020 Please add this feature. Quote Link to comment Share on other sites More sharing options...
TextusGames Posted March 31, 2020 Share Posted March 31, 2020 Will we ever get this? Quote Link to comment Share on other sites More sharing options...
Trilvrii Posted April 2, 2020 Share Posted April 2, 2020 +1 for this for sure! Quote Link to comment Share on other sites More sharing options...
whitehead Posted April 4, 2020 Share Posted April 4, 2020 Definitely a must...! iuli 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted April 30, 2020 Share Posted April 30, 2020 +1 to this… I’m amazed after all this time it still isn’t there. Quote Link to comment Share on other sites More sharing options...
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