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Corners on polygons (3 & 4 sides) not mitred


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  • Staff

In the examples you've shown, the corners that are becoming beveled would have exceeded the miter limit if a miter had been used instead. We used to have a user-editable miter limit (and still do in the rendering code) but we removed this from the UI as it's very rare that people actually tend to change it. Perhaps we need to rethink that?

 

Thanks,

Matt

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