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Why are you asking the same thing twice?

 

 

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I think @Pšenda was hinting that it would have been better to ‘bump’ the original thread by posting to it again, rather than creating a separate thread on the same topic. :)

 

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4 minutes ago, αℓƒяє∂ said:

I think @Pšenda was hinting that it would have been better to ‘bump’ the original thread by posting to it again, rather than creating a separate thread on the same topic. :)

 

Yea, I guess that would do

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56 minutes ago, Novak said:

that was almost 2 years ago

I'm very eager to see, if Serif's plans have changed. :-)

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I must admit to being a little confused! In the other thread the OP wrote:

Quote

With the update of Windows 10 for Arm PC's it's not needed to convert the program. They will run native.

If that’s the case, why do we need a separate ARM version? :/

 

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I think it's a little messy.
Windows 10 can run ARM applications, not that ARMs can run win applications.

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6 minutes ago, Pšenda said:

I think it's a little messy.
Windows 10 can run ARM applications, not that ARMs can run win applications.

No, ARM can run Windows applications.

Here's a ZDNet quote from earlier this year about Windows 10 and ARM:

Quote

Install Windows 10 Pro and you can install standard Windows applications, with only one real limitation: even though it's a 64-bit version of Windows and the Snapdragon 835 is a 64-bit Kryo CPU, only 32-bit x86 applications are supported -- not 64-bit x64 code.

The lack of 64-bit support would be a showstopper for the Affinity apps.

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1 hour ago, αℓƒяє∂ said:

I must admit to being a little confused! In the other thread the OP wrote:

If that’s the case, why do we need a separate ARM version? :/

 

WoA can emulate x86(32bit) apps/programs (with a noticeable performance hit). The reason I ask this again is because according to Microsoft developers can compile their win32(64bit)/uwp programs using their new arm64 sdk to make them run natively with no to little additional work needed.

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