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Hi All!

Thank you for having me on the forum. I'm curious if there is a way to make multiple strokes using one brush stroke, that can later be edited individually? 

For example, I am working on logo where I'm using 6 different colors as if they are all going in the same direction painted by a brush (Please see attached image). Is there any way to make all 6 colors using one brush? For this, I made each curve individually, adjusting each one as needed. Looking for a more efficient way to work in this style. 

Thanks!

Karma

Screen Shot 2018-05-30 at 4.09.44 PM.png

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Hi @Lobsang Karma,

Welcome to the forums. 

You cannot really create multiple curves with just one brush stroke. You would have to manually adjust them. You can create a brush and paint with it, ( let's say 6 coloured dots and use it as a preset) but you will not be able to edit the colour individually later on. 

Thanks,

Gabe. 

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You could create a coloured image brush, the problem with this is it would be whatever colour background is at the time you export the png i.e. white, the gap in-between the colours would also be white. It could be a way to create funky line overlaps buy drawing lines on operate layers and using blend modes to alter where they overlap each other.

Brush PNG
56163762_Brush6lines.thumb.png.2fd5de5c00510f06849cffbc51e9daf9.png

54870444_ScreenShot2018-05-31at10_16_39.png.661325f024c728925064d45e22e4c37b.png

Using the Lighten Blend Mode

80805407_ScreenShot2018-05-31at10_17_33.thumb.png.7fcdc2661797ef681b6949ee776f59a7.png


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@firstdefence There is no need to export with a background colour, it can be transparent.

 

Affinity 4 Parallel Strokes Brush.afdesign


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1 hour ago, Aammppaa said:

firstdefence There is no need to export with a background colour, it can be transparent.

Great tip! Works pretty well with a transparent png as a new Textured Image Brush! :)

106935444_4colorbrush.png.e5eefe9c00b6320a7885332a8f1923e9.png  1016689959_4stroke.png.b83615fd6f88154614d326b62343c914.png


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8 hours ago, Aammppaa said:

@firstdefence There is no need to export with a background colour, it can be transparent.

 

Affinity 4 Parallel Strokes Brush.afdesign

Hi @Aammppaa thanks for that, I did try that but it wouldn't do it for some reason I think I had a brain blink so went for a walk, I'll make another doc to see if it works in there...

Ok I made a new document and used a transparent background, I created the rainbow brush but I wanted the rounded ends like Lobsang was using so I made a pill shape instead of a square so I could move the head and tail offset in to get the rounded ends... Success! 
BUT... when I move the dashed red line on the tail side I get what I can only describe as nipples O.o "leave it R C-R, remember, I've just had an expanded stroke" :P but if I apply 1% Opacity Variance they disappear from the preview display, unfortunately when I draw a line the nipples appear as they did in the preview display.

To make the Pill I used a rounded rectangle set the Height to 200px and the width to 800px and then upped the corners to 50%
Its odd that it only happens on 3 of them and the I get a notch effect on the green.

Made a short gif to show what happens.

1150033254_Oddbehaviourwhenmakingabrush.gif.ffdbd803bab09038a8fe6ba498a8fac0.gif

Still there when actually drawing with the brush.

2088493738_ScreenShot2018-06-01at08_11_23.thumb.png.9d38e6b66ede147fc496597fb848d5d7.png


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13 minutes ago, firstdefence said:

I made a pill shape instead of a square

Do you really need a pill shape? Why not just use a circle? :/

 


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Just now, αℓƒяє∂ said:

Do you really need a pill shape? Why not just use a circle? :/

 

That doesn't work you just get a row of circles, you need the pill shape to have a head so the brush stroke starts with a rounded end, a middle that can be repeated or stretched and a tail that finishes with a rounded end


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7 minutes ago, firstdefence said:

That doesn't work you just get a row of circles

That depends on the spacing, surely? If you use a square instead of a rectangle you don’t get a row of squares!

Edit: Thinking about it, I suppose you do need a body between the head and the tail if you want the stroke to have smooth sides, but you should be able to get away with a very short one.


Alfred online2long.gif
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6 minutes ago, αℓƒяє∂ said:

That depends on the spacing, surely? If you use a square instead of a rectangle you don’t get a row of squares!

Actually you do, you just don't see the join on a circle you see the arc's if you try to Create a head and a tail you end up with a square ended line. Using a pill shape accommodates the moving of the head and tail lines. 

1494827826_ScreenShot2018-06-01at08_36_09.png.96e7ec07aba72f5c732c5ce101fe33c6.png

 

531277100_ScreenShot2018-06-01at08_42_27.png.c2e7f459cb406a22bc69d0843ccd89ae.png


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2 minutes ago, firstdefence said:

Using a pill shape accommodates the moving of the head and tail lines.

Quite so. I was editing my message when you posted. :)

 


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I think I may have found a bug on the brushes, I created a row of circles to show you and just out of curiosity moved the tail line and it produced the same effect as the pill shape brush. Its always on the lower half too.

496056952_ScreenShot2018-06-01at08_48_38.png.9ccec1032260396562e655f5ba4a49ed.png


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2 minutes ago, firstdefence said:

I think I may have found a bug on the brushes

I think you may well have! I originally suggested using a circle instead of a pill shape because I hoped it wouldn’t have that glitch.

BTW, what’s that brush width of “547.851 px” all about? :o


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Affinity Designer/Photo/Publisher 1.7.3.481 • Windows 10 Home (4th gen Core i3 CPU)
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2 hours ago, firstdefence said:

I think I may have found a bug on the brushes...

It is even glitchier than you might think. Check out what happens if you move or rotate any of the nodes in the afdesign file in this  7 color.zip attachment. (It includes a one brush *.afbrushes file you can import as a new category if you want.) In particular, note the weird things that happen to the ends as either an end node is rotated or the middle node is modified.

glitch!.png.874561defbfe30a68ee151ac4f8cc1a7.png


Affinity Photo 1.7.3, Affinity Designer 1.7.3, Affinity Publisher 1.7.3; macOS High Sierra 10.13.6 iMac (27-inch, Late 2012); 2.9GHz i5 CPU; NVIDIA GeForce GTX 660M; 8GB RAM
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