hannah Posted May 26, 2018 Share Posted May 26, 2018 Hello dear people, Would you know how to flip an object/shape through a self-defined point in AfD? "Flip Horizontal" would always flip through center, even after dragging the "center-point" to some place else. (Crosshairs-thingy in the screenshot). Moving this point makes my shape rotate around it, but has in my case no effect on other transformations than rotating). Thanks BennyD and ashf 2 Quote Link to comment Share on other sites More sharing options...
Move Along People Posted May 26, 2018 Share Posted May 26, 2018 - Quote Move Along people,nothing to see here Link to comment Share on other sites More sharing options...
hannah Posted May 26, 2018 Author Share Posted May 26, 2018 There is no way, no trick, no nothing?!?!? I refuse to believe that. ziplock9000 1 Quote Link to comment Share on other sites More sharing options...
firstdefence Posted May 26, 2018 Share Posted May 26, 2018 Once you have rotated it use the mirror options to flip JustinHay1, mjjorg, tymcat and 7 others 10 Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
hannah Posted May 26, 2018 Author Share Posted May 26, 2018 smart. laborsome but i'd have never thought about it. Thanks! Quote Link to comment Share on other sites More sharing options...
DDesignDude Posted October 3, 2019 Share Posted October 3, 2019 That was a really clever solution. I just wanted to comment and say the workaround really helped me out. Thanks! I wish someday we'll be able to have this feature available without needing the extra labour. In Adobe Illustrator, this is simply done with the reflect tool. firstdefence 1 Quote Link to comment Share on other sites More sharing options...
tymcat Posted January 6, 2020 Share Posted January 6, 2020 Did anything happen on this topic in the meantime? I have a similar situation, just that my example is not symmetrical and I want to repeat a shape and flip it to create a flap which – cut in leather – will cover the original shape when bent over. As stated in this forum several times – in AI it's done just by chosing the flip tool, select origin, a second point of flip axis (which is the second joint), holding the ALT key – done. The points match, can be joined one by one and have only to be corrected if you want a smooth curve. In AD it is so complicated, I prefer to draw the shape by hand and make it fit by flip, turn and try a copy, then make corrections at the final piece. Quote Link to comment Share on other sites More sharing options...
firstdefence Posted January 7, 2020 Share Posted January 7, 2020 It would be nice to simply define a flip axis and flip an object around that axis but in the meantime you could use the Alignment handles and the construction tool. TomaeusD and Ami_M 2 Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
Lorox Posted May 16, 2020 Share Posted May 16, 2020 I'd REALLY like to have the opportunity set an axis for flipping, too! Maybe by just holding the ALT key when clicking on the "Flip" button and thus being offered to set a point (and perhaps an angle, too) for the axis to go through first and then actually flipping as a second step. A bit like in Illustrator (it wasn't ALL bad with the Adobe apps – you gotta learn from your enemies, anyway...). The solution by firstdefence shown above is quite ingenious, though, as a workaround. I really wouldn't have thought of that way to do it. arkitect 1 Quote Link to comment Share on other sites More sharing options...
JustinHay1 Posted June 3, 2020 Share Posted June 3, 2020 Has there been any update on this topic? I don't feel like I can get the proper accuracy even using the clever workaround from firstdefense. Especially considering I'm used to there being a mirror about a defined axis in so many other programs. arkitect 1 Quote Link to comment Share on other sites More sharing options...
Gudrun Posted October 4, 2020 Share Posted October 4, 2020 I will try out the advice from "firstdefence". Thanks. But being able to define your mirroring axis point is still something that´s missing. I will watch this thread, Quote Link to comment Share on other sites More sharing options...
Lorox Posted October 4, 2020 Share Posted October 4, 2020 As this appears to be pure (and basically not that advanced) math – exactly what a computer should be able to do efficiently – you'd think it really couldn't be so hard to implement. For the user it eventually shouldn't be more than: Choose a point for the axis to run through, choose whether it's going to be horizontal/vertical/at-an-given-angle and let the machine compute the new coordinates... Quote Link to comment Share on other sites More sharing options...
macnavi Posted October 6, 2020 Share Posted October 6, 2020 I miss this "reflect" tool as well. In Illustrator, you just select the reflect tool and press Alt on two locations and it will reflect on that axis. Holding down shift at the same time will make it a competely straight reflected duplicate. As a work around, I add a box that aligns with the axis I want to mirror on. The I flip the parts and align the edges of the two boxes. Then the boxes can be deleted. Can't believe you have to go through so much effort for a task that should be simple and a basic available function within the program. Or too complicated to integrate? Gudrun 1 Quote Link to comment Share on other sites More sharing options...
ziplock9000 Posted January 31, 2021 Share Posted January 31, 2021 I'm really surprised such an extremely basic and needed function like this is lacking. Really bad design. Quote Link to comment Share on other sites More sharing options...
Lorox Posted January 31, 2021 Share Posted January 31, 2021 9 minutes ago, ziplock9000 said: I'm really surprised such an extremely basic and needed function like this is lacking. I guess that's what happens when you design an otherwise powerful and comprehensive program more or less from scratch. You're bound to forget some little things here and there – or maybe you didn't ask actual designers and digital artists really all the proper questions beforehand... As we haven't even got to version 2 I tend to be optimistic, however, that these things will be addressed sooner (hopefully) or later. Same thing IMHO with dashed/dotted strokes, which so far – with closed shapes – don't automatically align at their beginning/end. Neither can they be made to "pay attention" to corners (e.g. put a dot of a dotted line exactly at each corner of a rectangle) like it's been possible in Illustrator and InDesign for years and years now. I keep hoping, though... PaulEC, PaoloT and ziplock9000 3 Quote Link to comment Share on other sites More sharing options...
macnavi Posted January 31, 2021 Share Posted January 31, 2021 Well, they had quite a few years to add this function. With all respect, it can’t be that complicated. I guess other issues are more important to them. ziplock9000 1 Quote Link to comment Share on other sites More sharing options...
Samweow Posted August 12, 2021 Share Posted August 12, 2021 On 5/26/2018 at 5:39 AM, hannah said: Hello dear people, Would you know how to flip an object/shape through a self-defined point in AfD? "Flip Horizontal" would always flip through center, even after dragging the "center-point" to some place else. (Crosshairs-thingy in the screenshot). Moving this point makes my shape rotate around it, but has in my case no effect on other transformations than rotating). Thanks This method doesn't work if you're shapes aren't rotated at a degree that is a multiple of 15, and there's no snap rotation. Yes all those shapes are my attempts at creating a symmetrical picture. I've been finding it pretty hard, because it seems like things just don't snap to what they're supposed to It doesn't work.mp4 Quote Link to comment Share on other sites More sharing options...
Samweow Posted August 12, 2021 Share Posted August 12, 2021 I found another way to do it, but doing this felt like the Zelda dungeon that made you give up and not complete the game. Please implement this feature Found-another-way.mp4 Quote Link to comment Share on other sites More sharing options...
Samweow Posted August 12, 2021 Share Posted August 12, 2021 It's still not symmetrical Quote Link to comment Share on other sites More sharing options...
Samweow Posted August 12, 2021 Share Posted August 12, 2021 This is too much effort, I'm still not even sure it's symmetrical output.mov Quote Link to comment Share on other sites More sharing options...
Samweow Posted August 12, 2021 Share Posted August 12, 2021 Also is there a way to snap objects edges together? I can figure it out snap objects.mp4 Quote Link to comment Share on other sites More sharing options...
uneMule Posted August 12, 2021 Share Posted August 12, 2021 On 10/6/2020 at 12:10 PM, macnavi said: As a work around, I add a box that aligns with the axis I want to mirror on. The I flip the parts and align the edges of the two boxes. Then the boxes can be deleted. A tous, On faisait ça sur les premières version d'illustrator. Quelque part, ça nous rajeuni. We used to do that on the first versions of illustrator. Somehow it made us feel younger. Quote Toujours pas !Windows 10 Pro 21H2 - Intel Core i7-3630QM CPU @ 2.40GHz - 16 Gb Ram - GeForce GT 650M - Intel HD 4000 Affinity Photo | Affinity Designer | Affinity Publisher | 2 Link to comment Share on other sites More sharing options...
uneMule Posted August 12, 2021 Share Posted August 12, 2021 @tymcat @all Voici une piste. This is a way. miroir_sur_un_axe.mp4 Quote Toujours pas !Windows 10 Pro 21H2 - Intel Core i7-3630QM CPU @ 2.40GHz - 16 Gb Ram - GeForce GT 650M - Intel HD 4000 Affinity Photo | Affinity Designer | Affinity Publisher | 2 Link to comment Share on other sites More sharing options...
PixelPest Posted August 12, 2021 Share Posted August 12, 2021 Easier with the "Point transform Tool": firstdefence 1 Quote Link to comment Share on other sites More sharing options...
uneMule Posted August 12, 2021 Share Posted August 12, 2021 7 minutes ago, PixelPest said: Easier with the "Point transform Tool": Bien sûr. C'est juste une façon de montrer qu'on peut calculer précisément l'angle d'un miroir et déplace l'objet sur cet angle. ****** Of course. It's just a way of showing that you can calculate the angle of a mirror precisely and move the object to that angle. Quote Toujours pas !Windows 10 Pro 21H2 - Intel Core i7-3630QM CPU @ 2.40GHz - 16 Gb Ram - GeForce GT 650M - Intel HD 4000 Affinity Photo | Affinity Designer | Affinity Publisher | 2 Link to comment Share on other sites More sharing options...
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