Phil_rose Posted May 23, 2018 Share Posted May 23, 2018 Hi all, I know this must be simple but I can't make it happen. Take a look at the screengrab. I want this texture to fill the whole group of shapes. Can anyone tell me how to do that as currently I can only get it either behind all the items in the group or inside one of the boxes. Is there a way to do what I am looking for? Quote I like turtles! Windows 11 Sony A7iii Sony A7riii Sony A7Rii Sony RX10 Mkiii Canon G5x Mavic Mini drone A partridge A pear tree (occupied) www.philrosephoto.com Link to comment Share on other sites More sharing options...
Staff MEB Posted May 23, 2018 Staff Share Posted May 23, 2018 Hi Phil_rose, Select all rectangles, join them all using an Add boolean operation then drag the texture over the resulting shape in the Layers panel (not over its thumbnail but the area on the right) to clip it to the shape. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Phil_rose Posted May 23, 2018 Author Share Posted May 23, 2018 7 minutes ago, MEB said: Hi Phil_rose, Select all rectangles, join them all using an Add boolean operation then drag the texture over the resulting shape in the Layers panel (not over its thumbnail but the area on the right) to clip it to the shape. Sorry to be dumb but I don't know how to use Add boolean operations. Can you expand on that? I'll do a search too. Thanks in advance! Quote I like turtles! Windows 11 Sony A7iii Sony A7riii Sony A7Rii Sony RX10 Mkiii Canon G5x Mavic Mini drone A partridge A pear tree (occupied) www.philrosephoto.com Link to comment Share on other sites More sharing options...
Staff MEB Posted May 23, 2018 Staff Share Posted May 23, 2018 Here's a clip demontrating a subtract boolean operation. An Add boolean operation is done the same way. Just click the Add icon instead (the one with a plus sign in the Geometry group). So in you case select all rectangles first, then click the Add icon on the main toolbar to turn them all into a single shape. You can then clip the texture inside it. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Phil_rose Posted May 23, 2018 Author Share Posted May 23, 2018 Wow, you're quick! I worked it out. I didn't realise that the add button was a boolean function but yes that makes total sense. I assume that, once I have added them I can't unadd them later so I should make an asset of them before I do that? Thanks again, Phil Quote I like turtles! Windows 11 Sony A7iii Sony A7riii Sony A7Rii Sony RX10 Mkiii Canon G5x Mavic Mini drone A partridge A pear tree (occupied) www.philrosephoto.com Link to comment Share on other sites More sharing options...
Staff MEB Posted May 23, 2018 Staff Share Posted May 23, 2018 If you use the Divide boolean operation after adding the texture to the resulting single shape it will split the rectangles again keeping a copy of the texture clipped inside of each one it its current position. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Phil_rose Posted May 23, 2018 Author Share Posted May 23, 2018 Brilliant! Thanks again! That's great. Quote I like turtles! Windows 11 Sony A7iii Sony A7riii Sony A7Rii Sony RX10 Mkiii Canon G5x Mavic Mini drone A partridge A pear tree (occupied) www.philrosephoto.com Link to comment Share on other sites More sharing options...
Staff MEB Posted May 23, 2018 Staff Share Posted May 23, 2018 You're welcome Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
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