TheCrimsonBird Posted May 6, 2018 Share Posted May 6, 2018 Hello everyone ! I have recently started to do some glitch art , and for this i tend to use displacement maps quite often since they blend textures and colors well . However I noticed that when exporting the results differ quite a bit , in this case the displacement effect seems to be "milder" in the export than in the actual work : While working : After exporting : Quote Link to comment Share on other sites More sharing options...
carl123 Posted May 6, 2018 Share Posted May 6, 2018 The picture in AP is zoomed in... apparently, to see an accurate representation of what will be exported you need to view it at 100% zoom Does changing the zoom to 100% match, on screen, what you are seeing in the exported results? Quote To save time I am currently using an automated AI to reply to some posts on this forum. If any of "my" posts are wrong or appear to be total b*ll*cks they are the ones generated by the AI. If correct they were probably mine. I apologise for any mistakes made by my AI - I'm sure it will improve with time. Link to comment Share on other sites More sharing options...
TheCrimsonBird Posted May 6, 2018 Author Share Posted May 6, 2018 Well I noticed that zooming seems to change the pattern , however it seems kinda random . Also the problem is really the color since , i would like a strong contrast difference between the face and the effect . But I have to mention that the patters have some differences as well . Quote Link to comment Share on other sites More sharing options...
TheCrimsonBird Posted May 6, 2018 Author Share Posted May 6, 2018 And just now this message popped up which doesn't make much sense since i have a Gtx 1050 ti . Nevermind , just new driver Quote Link to comment Share on other sites More sharing options...
TheCrimsonBird Posted May 6, 2018 Author Share Posted May 6, 2018 Installed the new driver but there is no change in the project or the export Quote Link to comment Share on other sites More sharing options...
firstdefence Posted May 6, 2018 Share Posted May 6, 2018 As far as I am aware either the Displacement Filter and or Displacement Map function isn't working correctly. There is a post on here somewhere about it Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
firstdefence Posted May 6, 2018 Share Posted May 6, 2018 2 hours ago, TheCrimsonBird said: Well I noticed that zooming seems to change the pattern , however it seems kinda random . Also the problem is really the color since , i would like a strong contrast difference between the face and the effect . But I have to mention that the patters have some differences as well . maybe select the face and add an adjustment layer. exposure adjustment layer set to lighter colour and 77% Opacity. Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
TheCrimsonBird Posted May 7, 2018 Author Share Posted May 7, 2018 Yeah i guess i could work around the issue , however hope the devs get to see this so they can do some adjustments , since there are problems with pattern consistency when it comes to Displacement maps . Quote Link to comment Share on other sites More sharing options...
R C-R Posted May 7, 2018 Share Posted May 7, 2018 20 hours ago, firstdefence said: As far as I am aware either the Displacement Filter and or Displacement Map function isn't working correctly. There is a post on here somewhere about it Maybe I misunderstood what it is, but I thought the problem was with 100% black & 100% white not working as expected to displace anything, while intermediate shades worked OK. Is that right? Quote All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 Affinity Photo 1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7 Link to comment Share on other sites More sharing options...
TheCrimsonBird Posted May 7, 2018 Author Share Posted May 7, 2018 26 minutes ago, R C-R said: Maybe I misunderstood what it is, but I thought the problem was with 100% black & 100% white not working as expected to displace anything, while intermediate shades worked OK. Is that right? There are consistency errors when zooming in and the export not looking the same as the project , the effect of distortion is noticeably weaker . However i do not think it's because of the colors of the displacement map , not black and white at least since the displacement map i used had all kinds of colors Quote Link to comment Share on other sites More sharing options...
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