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Is there a way to easily make 3D shapes in affinity designer? It does not have to be a true 3D object that exists in a 3D space, the illusion of 3D will do fine. I want to draw a shape, use rotation and perspective to "lay it down" on a surface and then apply height to get a 3D effect. The built in fx functions like 3D and bevel & emboss are not what I'm looking for, mainly because they rasterize when exported. I want to stay vector based. They are also limited in for example visual height setting. Simple shapes like a cube can easily be done manually, but complex shapes I have not found a solution for yet.

So far I've done a bit of manual job, duplicating an object and then manually draw lines with the pen tool between the two shapes to create areas that look like a 3D object, but it's very time consuming.

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You can use one of the grid presets to allow you to get perspective. View > Grid and Axis Manager

5ae95eefd50b9_ScreenShot2018-05-02at07_46_53.png.a9488857fa865bdbb038b4eaab33a86c.png

 

Each side is a curve and the shadow is a curve with transparency.

5ae9600b6edc7_ScreenShot2018-05-02at07_51_33.png.ddf02a36558010b87dc6b2e8c5139615.png

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6 hours ago, firstdefence said:

You can use one of the grid presets to allow you to get perspective. View > Grid and Axis Manager

5ae95eefd50b9_ScreenShot2018-05-02at07_46_53.png.a9488857fa865bdbb038b4eaab33a86c.png

 

Each side is a curve and the shadow is a curve with transparency.

5ae9600b6edc7_ScreenShot2018-05-02at07_51_33.png.ddf02a36558010b87dc6b2e8c5139615.png

That's what I have done, but of you want to make e.g. a cog icon 3D the grid is not much help? There is an example below with a symbol I have created, and a sample text. The arrows on the box for example, could those be given a 3D-look by giving them a height in some easy way? Drawing shapes and joining curves works but it's to much work to be worth it.

Screen Shot 2018-05-02 at 15.21.45.png

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  • Staff

Hi ecce,

No. You can't 'extrude' shapes to create 3D objects in Affinity. The only way is to using the grid (and snapping) to help to build them manually as you have been doing. I believe Ben is working on a few improvements to make this process easier but i don't know much details at this point neither absolute sure this will be implemented.

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Doesn't the power duplicate feature make "extruding" shapes relatively easy?

 

extrude.jpg

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  • Staff

You can use it but personally i think it's overkill for this. You end up with a huge number of shapes which are not very manageable if you want to work/devekop further on them. The edges also tend to look 'jagged' if you don't use a large number of copies. However it's great for a few specialised things. 

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