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Liorla

360 editing - Strech image + Tone mapping

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Tone mapping persona creates a "seam line" along the edges of a 360 image since the edges are the stich line. I think a workaround could be to "strech/extend" the right and left edges of a 360 panorama , then run ton mapping persona, and following that "downsizing" the image back to the original size. Not quite sure how I'd go about that though - so I'd really appreciate some guidance in how to best avoid "seam lines" after using the tone mapping persona.

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Hi liorla,

 

Welcome to the forums :)

 

As far as I'm aware there is no way to fix this. You could try tone mapping before you go to Layer > Live Projection.

 

Thanks

Callum


Please tag me using @ in your reply so I can be sure to respond ASAP.

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an example of the effect might be worth showing, 


iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

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On 4/9/2018 at 10:53 PM, Liorla said:

Tone mapping persona creates a "seam line" along the edges of a 360 image since the edges are the stich line. I think a workaround could be to "strech/extend" the right and left edges of a 360 panorama , then run ton mapping persona, and following that "downsizing" the image back to the original size. Not quite sure how I'd go about that though - so I'd really appreciate some guidance in how to best avoid "seam lines" after using the tone mapping persona.

I've given up on Affinity solving the tone-mapping seam line on HDR 360.... sigh...

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