Liorla Posted April 9, 2018 Share Posted April 9, 2018 Tone mapping persona creates a "seam line" along the edges of a 360 image since the edges are the stich line. I think a workaround could be to "strech/extend" the right and left edges of a 360 panorama , then run ton mapping persona, and following that "downsizing" the image back to the original size. Not quite sure how I'd go about that though - so I'd really appreciate some guidance in how to best avoid "seam lines" after using the tone mapping persona. Quote Link to comment Share on other sites More sharing options...
Staff Callum Posted April 10, 2018 Staff Share Posted April 10, 2018 Hi liorla, Welcome to the forums As far as I'm aware there is no way to fix this. You could try tone mapping before you go to Layer > Live Projection. Thanks Callum Quote Please tag me using @ in your reply so I can be sure to respond ASAP. Link to comment Share on other sites More sharing options...
firstdefence Posted April 10, 2018 Share Posted April 10, 2018 an example of the effect might be worth showing, Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
Jeremy See Posted November 20, 2019 Share Posted November 20, 2019 On 4/9/2018 at 10:53 PM, Liorla said: Tone mapping persona creates a "seam line" along the edges of a 360 image since the edges are the stich line. I think a workaround could be to "strech/extend" the right and left edges of a 360 panorama , then run ton mapping persona, and following that "downsizing" the image back to the original size. Not quite sure how I'd go about that though - so I'd really appreciate some guidance in how to best avoid "seam lines" after using the tone mapping persona. I've given up on Affinity solving the tone-mapping seam line on HDR 360.... sigh... Quote Link to comment Share on other sites More sharing options...
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