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360 editing - Strech image + Tone mapping


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Tone mapping persona creates a "seam line" along the edges of a 360 image since the edges are the stich line. I think a workaround could be to "strech/extend" the right and left edges of a 360 panorama , then run ton mapping persona, and following that "downsizing" the image back to the original size. Not quite sure how I'd go about that though - so I'd really appreciate some guidance in how to best avoid "seam lines" after using the tone mapping persona.

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Hi liorla,

 

Welcome to the forums :)

 

As far as I'm aware there is no way to fix this. You could try tone mapping before you go to Layer > Live Projection.

 

Thanks

Callum

Please tag me using @ in your reply so I can be sure to respond ASAP.

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an example of the effect might be worth showing, 

iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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  • 1 year later...
On 4/9/2018 at 10:53 PM, Liorla said:

Tone mapping persona creates a "seam line" along the edges of a 360 image since the edges are the stich line. I think a workaround could be to "strech/extend" the right and left edges of a 360 panorama , then run ton mapping persona, and following that "downsizing" the image back to the original size. Not quite sure how I'd go about that though - so I'd really appreciate some guidance in how to best avoid "seam lines" after using the tone mapping persona.

I've given up on Affinity solving the tone-mapping seam line on HDR 360.... sigh...

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