YURII Posted April 9, 2018 Share Posted April 9, 2018 Im using Material IDs (colour map of textures) a lot when selecting some particular objects and therefore Flood selection tool is the only option, at the first glance it seems fine, selecting all the matching colours etc. After I apply texture/colour/adjustment all the flaws can be seen, therefore workaround for me for past couple of months has been magic wand tool in PS. If devs could take a look into this and fix it in near updates I would greatly appreciate it. Attached below is comparison between results when using PS & AP, makes quite a difference. Make sure you click on that image to see it in 100%, also refining selection makes things even worse. Quote Link to comment Share on other sites More sharing options...
Fatih19 Posted April 9, 2018 Share Posted April 9, 2018 I can see the uncolored pixel. Is it "expand selection" (that exist in goddamn firealpaca) that you need? Quote Link to comment Share on other sites More sharing options...
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