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DegasBrush

Designer: Offset Path and reflect

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I've just been trying too get an offset of a path (dieline off a shape that's a few mm larger than the shape) and using the stroke-> expand stroke work around isn't great as extra nodes get added over the top of nodes creating issues with strange bumps and lumps and gets worse when trying to remove the extra nodes which then throws out the whole path shape. Can we or is there coming an "offset path" option coming such as there is in Illustrator? and a corresponding tidying of the nodes?

And while I am here, will it be possible to reflect a shape around a moveable point as one can do with rotate? Using symbols to reflect about a particular origin seems to be an un-necessary amount of work to achieve something that should take a few seconds?

Are either of those features set in the pipeline?

Cheers  

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