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Affinity Designer 2.x roadmap suggestion


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In this thread I will mention a set of feature from another software. What I will mention is not "you should be able to do this" but more like "this is their feature, can you implement this and also improve it with your own ideas?" In other words, not defining a goal, but a feature idea that Serif later can evaluate (throw out the bad parts and make improvements) and make a goal out of it. 

 

1. In Adobe  Illustrator you have a pure vector brush. What we have now is a png image stretched and warped to follow a path. Although the aforementioned brush can make some cool effect like marker simulation (watch frankentoon new video), a vector brush engine would help people that have to make pure vector files (SVG), people that make custom lineart for their illustration, etc. And not restricted to this. I really want to see Serif pushing the boundaries while keeping it vector. 

 

2. Vector flood fill tool. Again, this would be very useful to illustrator. 

 

3. Path thinning. For reference, you can look at Moho 12. It's a feature where you can adjust the width of a stroke around a node of the path. This is a bit hard to explain so I encourage you to look at it yourself. 

 

4. Hiding a section of a path. This is also from the Moho 12. Which is a pretty self  explanatory I think. 

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