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Hi,

 

I'm using a 3d software package that can only generate texture depths by using the pixels from a PNG alpha channel. In Photoshop this is a straight forward process. You would simply create a new alpha channel in the channels palate, copy the texture map and paste it into the newly created alpha channel. Then save the file as a PNG with the alpha channel option checked.

 

How do you achieve this in Affinity Photo? 

 

I have attached two JPG files. What I'm looking to do is make the ROUGH file an alpha channel of the COLOR file. Any advice would be appreciated.

 

Many thanks.

Wood_Floor_007_COLOR.jpg

Wood_Floor_007_ROUGH.jpg

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