Fatih19 Posted March 25, 2018 Share Posted March 25, 2018 I've watch a bunch of Adobe alternatives on YouTube and read the comment section. There is many people who use software from Affinity and Blackmagic Design. Affinity Photo - Photoshop Affinity Designer - Illustrator DaVinci Resolve - Premiere Fusion - After Effects After seeing that, I thought "wouldn't it be great if they collaborate and make some special integration?" And so, here I am, requesting it in Affinity Forum. With this kind of integration, more people will flock to your software and Bmd software. Beneficial to both companies. mesbahworld 1 Quote Link to comment Share on other sites More sharing options...
Uncle Mez Posted April 18, 2018 Share Posted April 18, 2018 (edited) @Fatih19 would be great if Serif could allow export to compatible extension that works with Fusion. I have downloaded Davinci 15 Free Edition for a test and will see if it does the job I want for text animation and products trailers. Will also download Fusion 9 and see i can get the best of this one too, should be able to find a way to animate Designs made with AD with one or another and get good result. Edited April 19, 2018 by Arnaud Mez Needed to add more details Quote Never be the Same Again ! ---Dell Optiplex 5090 SFFIntel Core i5-10500T @2.30GHz with 12GiB 2666MHz DDR4Intel UHD Graphics 630 for 10th Generation M.2 2280, 512 GB, PCIe NVMe Gen3 x4, Class 40 SSDWindows 11 Pro x64 22H2 + LibreOffice 7.5.3 Link to comment Share on other sites More sharing options...
InfoCentral Posted April 19, 2018 Share Posted April 19, 2018 4 hours ago, Arnaud Mez said: Will also download Fusion 9 and see i can get the best of this one too, should be able to find a way to animate Designs made with AD with one or another and get good result. DaVinci 15 includes the full version of Fusion so need to download and install both. Quote Link to comment Share on other sites More sharing options...
Uncle Mez Posted April 19, 2018 Share Posted April 19, 2018 2 hours ago, InfoCentral said: DaVinci 15 includes the full version of Fusion so need to download and install both. DaVinci 15 doesn't load on my Mac, so i just downloaded Fusion 9 Free and started playing with. Later i will se how to import SVG or PSD created with AD or AP and see how to animate them. Nodes are different than layers so it may take me a lot of time to figure it out and get the best ut of it. Quote Never be the Same Again ! ---Dell Optiplex 5090 SFFIntel Core i5-10500T @2.30GHz with 12GiB 2666MHz DDR4Intel UHD Graphics 630 for 10th Generation M.2 2280, 512 GB, PCIe NVMe Gen3 x4, Class 40 SSDWindows 11 Pro x64 22H2 + LibreOffice 7.5.3 Link to comment Share on other sites More sharing options...
verysame Posted April 19, 2018 Share Posted April 19, 2018 5 hours ago, InfoCentral said: DaVinci 15 includes the full version of Fusion so need to download and install both. It does not include the full version. Resolve 15 will not include the entire feature set of Fusion. Rather, as Dan put it, Fusion will contain a superset of Resolve 15 Fusion functionality. Fusion, then, will continue as a standalone product both in its paid and free versions. Quote Andrew - Win10 x64 AMD Threadripper 1950x, 64GB, 512GB M.2 PCIe NVMe SSD + 2TB, dual GTX 1080ti Dual Monitor Dell Ultra HD 4k P2715Q 27-Inch Link to comment Share on other sites More sharing options...
InfoCentral Posted April 20, 2018 Share Posted April 20, 2018 When asked if Fusion was still going to be a standalone program: Quote It kind of still is. I mean, there might be something in there, I think the network rendering is something that people might want. Blackmagic Packs DaVinci Resolve 15 with Massive Updates Quote Link to comment Share on other sites More sharing options...
Uncle Mez Posted April 20, 2018 Share Posted April 20, 2018 Thanks guys but I will take it off here as I still have to learn how to animate designs created with products. The day Fusion will support JSON created with Affinity is the day things will shine Quote Never be the Same Again ! ---Dell Optiplex 5090 SFFIntel Core i5-10500T @2.30GHz with 12GiB 2666MHz DDR4Intel UHD Graphics 630 for 10th Generation M.2 2280, 512 GB, PCIe NVMe Gen3 x4, Class 40 SSDWindows 11 Pro x64 22H2 + LibreOffice 7.5.3 Link to comment Share on other sites More sharing options...
InfoCentral Posted April 20, 2018 Share Posted April 20, 2018 1 hour ago, Arnaud Mez said: Thanks guys but I will take it off here as I still have to learn how to animate designs created with products. If you want to animate 2D then Synfig Studio is the way to go. If you want to animate 3D then Blender is the way to go. Both are FREE. Uncle Mez 1 Quote Link to comment Share on other sites More sharing options...
retrograde Posted April 20, 2018 Share Posted April 20, 2018 Dragonbones looks pretty nice too for 2d animation. Free and Open Source. http://dragonbones.com/en/index.html#.WtlbjSMZMUE Quote http://www.kevincreative.com https://www.behance.net/kevincreative https://dribbble.com/kevincreative https://www.instagram.com/kevincreative/ Link to comment Share on other sites More sharing options...
Butler To Cats Posted April 20, 2018 Share Posted April 20, 2018 Warning: conclusions based on minimal testing. Fusion is better for motion graphics and video effects (a powerful particle system, for starters) support for images e.g. PNG, but no support for SVG or PSD, according to https://forum.blackmagicdesign.com/viewtopic.php?f=32&t=72250 Synfig Studio is better for character animation (character as in perople/animals/anthropomorphic objects, not fonts/letters). SVG import (possibly not all SVG files), PNG import, PSD but no support for layers. (Moho [Anime Studio] or Toon Boom Harmony are more polished, but a little expensive for the hobbyist animator DragonBones seems like a good character rigging system for feeding into a game system or game programming. No real lipsync capability, not great for animating multiple characters together. haven't really looked at it Quote Link to comment Share on other sites More sharing options...
Fatih19 Posted April 20, 2018 Author Share Posted April 20, 2018 Moho is more catered toward rigging. But it also has fbf capability. It has better rigging capability than Toon Boom but Toon Boom has more feature in general. Toon Boom cost a LOT more. Quote Link to comment Share on other sites More sharing options...
Fatih19 Posted April 20, 2018 Author Share Posted April 20, 2018 For game design, there is "Spine". Quote Link to comment Share on other sites More sharing options...
Uncle Mez Posted April 20, 2018 Share Posted April 20, 2018 Guys ! Thanks a lot, you are of a great help. in the same time i was thinking if one of these days, Graphic Design tools will become Nodal or stay with Layers. Just asking myself in order to know if i have to prepare myself for knowledges and skill upgrade. in past days it was the same into the Network and IT world (i worked as IT Tech for 12 years) and the announcement then the coming of IPV6 was such an utopia to many i know a lot of IT who never converted or upgraded their technical to understand this concept who actually can't be promoted or even work in structured environment. So my question: Should we prepare for Nodes oriented graphic design tools to surface and take the lead or become the new way of working in Graphic Design ? or maybe i'm just a big dreamer and nothing like that will never come to life. Quote Never be the Same Again ! ---Dell Optiplex 5090 SFFIntel Core i5-10500T @2.30GHz with 12GiB 2666MHz DDR4Intel UHD Graphics 630 for 10th Generation M.2 2280, 512 GB, PCIe NVMe Gen3 x4, Class 40 SSDWindows 11 Pro x64 22H2 + LibreOffice 7.5.3 Link to comment Share on other sites More sharing options...
InfoCentral Posted April 20, 2018 Share Posted April 20, 2018 Most 2D animation software use layers (i.e. Moho, Synfig Studio, CrazyTalk Animator) but a few do use nodes (i.e. OpenToonz, ToonBoom). Of course this thread is about Fusion and Resolve which are both node based with After Effects and Hit Film layer based. Almost all 3D software is either node based or heading that way. For instance Modo started out layer based but added nodes several versions ago. So you can pick which way you want to work, nodes or layers. Quote Link to comment Share on other sites More sharing options...
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