andy-in-mke Posted February 15, 2015 Share Posted February 15, 2015 I've never seen this in any vector draw program... selecting a branch point with Affinity Designer's node tool would provide the user with the option to produce a path that branches out of the existing path while remaining a part of it (i.e. if you select the main path the branch is automatically selected also)... the branch point spawns a fork in the existing path such that the forked segment of the path automatically inherits all attributes of the path from which it sprouts... color, thickness, dash style, etc... I think something like this could be genuinely beneficial in a variety of use cases and would be a key differentiator for AD... AshTeriyaki, Gatada, ronnyb and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Staff MattP Posted February 15, 2015 Staff Share Posted February 15, 2015 Definitely an interesting idea - I'll think on it... :) ronnyb 1 Quote Link to comment Share on other sites More sharing options...
00Ghz Posted February 15, 2015 Share Posted February 15, 2015 Sounds like the equivalent of extrusion in 3D apps to me :) Quote UI Designer, CG Artist Macbook Pro 15" 2014 2.5 Ghz, 750M https://www.behance.net/VladMafteiuScai Link to comment Share on other sites More sharing options...
AshTeriyaki Posted February 15, 2015 Share Posted February 15, 2015 +1 That's a really interesting idea! Quote Link to comment Share on other sites More sharing options...
ronnyb Posted February 16, 2015 Share Posted February 16, 2015 +1 that's a great idea, lots of potential benefits. Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, Sonoma 14.4.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 17 Link to comment Share on other sites More sharing options...
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