Jim Hardiman Posted January 1, 2018 Share Posted January 1, 2018 When I refine masks in PS, I routinely nudge the mask by blurring the edge (this can be done in AF using the Blur Tool on the Mask) and then using Dodge and Burn Tools to move the mask one way or the other. In AF, the dodge and burn tools do not affect a mask for some reason. This would be a great feature. Jim Quote Link to comment Share on other sites More sharing options...
Peter Werner Posted January 1, 2018 Share Posted January 1, 2018 I agree this should be possible. At first, I though that using the regular brush tool in Overlay or Soft Light mode with black or white selected might be a feasible workaround, but it turns out that for some reason the brush blend mode is ignored when painting onto masks. Moreover, even though Affinity supports multiple masks, these masks always seem to blend essentially in Multiply mode, making it impossible to replicate the effect using multiple mask layers (same goes for other things such as performing boolean operations with masks using blend modes). Quote www.peterwerner.net Link to comment Share on other sites More sharing options...
Jim Hardiman Posted January 1, 2018 Author Share Posted January 1, 2018 Peter, My solution was to turn the mask back into a grayscale layer, do the edits, that then rasterize the layer to a mask and then replace the mask. I may have to do this a couple of times. Clunky but it works. Jim Quote Link to comment Share on other sites More sharing options...
shojtsy Posted January 1, 2018 Share Posted January 1, 2018 You might be interested in a trick I have posted Quote Link to comment Share on other sites More sharing options...
Jim Hardiman Posted January 2, 2018 Author Share Posted January 2, 2018 Shojsty Thanks for the help, I will give it a try. Jim Quote Link to comment Share on other sites More sharing options...
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