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Why are the iPhone X Bars in the iOS 11 UI kit not default size as the artboard for iPhone X?

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I just downloaded the iOS 11 UI Kit expecting to use the new iPhone X bars to generate app mockups, however when I drag the assets into my iPhone X artboard generated from "new from template" it's not already the width of the artboard. How does this make any sense at all. Auto scaling the font's and other sub layers doesn't work intuitively and at this point I'm struggling to find a reason to stick with Affinity Designer for UI/UX design for mobile.

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I have the same question. I just downloaded the new iOS 11 UI Kit, as well, and most assets are not made for the new size of the iPhone X, such as the keyboards. Only the asset folders that have "iPhone X - " before it work, all the other ones are for iPhone 8 and before. Anyone know how to fix this? @MEB or @Alfred?

Screen Shot 2019-05-31 at 2.40.50 PM.png

Edited by Fhurtubi

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