Jump to content
ggeorge

Why are the iPhone X Bars in the iOS 11 UI kit not default size as the artboard for iPhone X?

Recommended Posts

I just downloaded the iOS 11 UI Kit expecting to use the new iPhone X bars to generate app mockups, however when I drag the assets into my iPhone X artboard generated from "new from template" it's not already the width of the artboard. How does this make any sense at all. Auto scaling the font's and other sub layers doesn't work intuitively and at this point I'm struggling to find a reason to stick with Affinity Designer for UI/UX design for mobile.

Share this post


Link to post
Share on other sites

I have the same question. I just downloaded the new iOS 11 UI Kit, as well, and most assets are not made for the new size of the iPhone X, such as the keyboards. Only the asset folders that have "iPhone X - " before it work, all the other ones are for iPhone 8 and before. Anyone know how to fix this? @MEB or @Alfred?

Screen Shot 2019-05-31 at 2.40.50 PM.png

Edited by Fhurtubi

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...

Important Information

Please note the Annual Company Closure section in the Terms of Use. These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.