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Affinity Publisher - Sneak Preview


TonyB

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10 minutes ago, owenr said:

I'm far from satisfied with many aspects of AD, but I wanted to point out the fallacy of your particular statement which I quoted, to try to prevent readers being misled by it.

Well, part of it was incorrect, that's true. The other parts, not so much. So thank you for the correction on the part that was incorrect.

What doesn't work right...or work as it should from an output perspective...isn't gonna make a service provider's day. It's extra work for something that absolutely shouldn't ever be tied to a document DPI.

It is easily resolved if one switches tabs to see what the margins and bleed is set to and make note of those values, switch back to the main document setup tab, change the dpi, switch back to the margins tab, reset them, switch to the bleed tab and reset the bleed, why in the world should that be needed? It wouldn't be needed if DPI was only related to the items previously mentioned. 

Having to check someone's file before print in application's that do not contain preflight checks is extra work. And that's the main theme here.

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12 hours ago, AuthorAuthor said:

The book from which this chapter was pulled is not for sale anymore, therefore I don't collect royalties, therefore rights revert to the Author.

I have that book...pages 4 & 5.  :22_stuck_out_tongue_winking_eye:

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11 hours ago, InfoCentral said:

I have that book...pages 4 & 5.  :22_stuck_out_tongue_winking_eye:

Thank you for being one of the five people who can be called "readers" :D. Seriously, perhaps my advice wasn't spot on. MikeW knows his desktop publishing like no other, while I have a firm grasp of what a desktop is.

It's a mistake to get into digital imaging without knowing the relevant difference between raster (bitmap) and vector graphics. And the difference between resizing and resampling. Vector graphics are resolution independent—this usually means you can print a vector graphic, and make a bitmap copy of it to any size you like, and there is no blurring or jagged edges. Bitmaps are resolution dependent. The size of the graphic measure in real world units (inches, mms ) is inversely proportional to an image's resolution (how many color unit make up the image per measurement unit).

Small example: if you rescale (resize) a picture that's 4" × 4"  and is 300 pixels per inch—to twice its original size, the image will look exactly the same, except it will be exact;ly half its original perceived size.

Better example: If you zoom in too much to an image in Affinity Photo, the pixels (the building blocks of the image) become painfully evident—unless you're really into 1970s video games. It's because bitmap images by their very construction, are dependent on the resolution to which they were created or resized.

 

 

resolutiion dependent.jpg

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Don't understand what problem with dpi you have - If I change the dpi of a document vector and bitmap objects will be scaled correctly when I select rescale in the dialog.

Mac mini M1 / Ryzen 5600H & RTX3050 mobile / iPad Pro 1st - all with latest non beta release of Affinity

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On 5/29/2018 at 12:07 PM, MikeW said:

Nope.

This has nothing to do with the resolution of images/bitmaps being transferred over to another document. It has to do with, specifically as mentioned, type size, but also applies to other vector elements.

If I have 72pt type, I want 72pt type when I copy it to another document. I do not want some document-level DPI to muck with it. I'm a big boy and can resize it all on my own if that is needed. If I have a 3" rectangle, by God I want a 3" rectangle if I copy it to another document. Document-level DPI simply should not affect vector elements. 

And I am pretty confident to say that if APub behaves in the same way as AD currently does, it isn't going to be a liked “feature” among professional layout people. Nor, if APub ever (and I mean ever) makes way into print establishments and they accept client files from APub, they really are not going to like what happens when a client file was created at 72 DPI and they change it to 300 DPI. Everything, and I mean everything, will suddenly shrink on the page and the page size will remain the same. That's no way for a layout application to behave...and not a vector design application, either.

Mike

Hi Mike... That is exactly my point!!! Very well described!!!

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On 5/29/2018 at 12:44 PM, owenr said:

 

AD does allow us to preserve the physical size of the document and its elements when changing the document DPI in Document Setup. Ensure the document units is a physical unit and not pixel, specify the new DPI, specify "Rescale" and not "Anchor", then hit OK.

Hi owenr... That's OK only when resizing a document... But, that's not the correct behavior when you want to copy some elements to different documents.

Say I have two Letter size documents ( 8.5 x 11 inches, one with 72 ppp and the other with 300 ppp )... And if I have a 3x3 inches circle in one document and copy it to the other document, I should still have a 3 x 3 inches circle regardless of the ppp's.

The same goes to Text Blocks and font sizes ( in points ).

I've only seen this behavior in Photoshop, and not in Illustrator.

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On 5/30/2018 at 11:53 AM, Tia Lapis said:

Don't understand what problem with dpi you have - If I change the dpi of a document vector and bitmap objects will be scaled correctly when I select rescale in the dialog.

Hi Tia Lapis... That's OK only when resizing a document... But, that's not the correct behavior when you want to copy some elements to different documents.

Say I have two Letter size documents ( 8.5 x 11 inches, one with 72 ppp and the other with 300 ppp )... And if I have a 3x3 inches circle in one document and copy it to the other document, I should still have a 3 x 3 inches circle regardless of the ppp's.

The same goes to Text Blocks and font sizes ( in points ).

I've only seen this behavior in Photoshop, and not in Illustrator.

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12 minutes ago, owenr said:

Yes, I know. Please don't take my words out of context. They were in response to a specific statement by another member of the forum.

 

I'm not trying to take your words out of context.

I just replied to your comment, because I didn't see any 'quotes' or names to other members targeting your comment.

But that was my mistake... I see that you response to a specific statement. Sorry!!!

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Maybe we will get double surprise -- Publisher and v. 1.7? :)

All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows.
15” Dell Inspiron 7559 i7 Windows 10 x64 Pro Intel Core i7-6700HQ (3.50 GHz, 6M) 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) NVIDIA GeForce GTX 960M 4 GB GDDR5 500 GB SSD + 1 TB HDD UHD (3840 x 2160) Truelife LED - Backlit Touch Display
32” LG 32UN650-W display 3840 x 2160 UHD, IPS, HDR10 Color Gamut: DCI-P3 95%, Color Calibrated 2 x HDMI, 1 x DisplayPort
13.3” MacBook Pro (2017) Ventura 13.6 Intel Core i7 (3.50 GHz Dual Core) 16 GB 2133 MHz LPDDR3 Intel Iris Plus Graphics 650 1536 MB 500 GB SSD Retina Display (3360 x 2100)

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1 hour ago, Hokusai said:

You might be on to something (and I hope you are)! 

And I hope we see Designer and Ash on stage. :D

Best regards!

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Here's my crystal ball reading.

Next Monday, at WWDC, Serif will introduce Affinity Designer for iPad. We know it's coming, and WWDC would be a great (and almost expected) forum for it to be shown. I wouldn't be surprised if, initially, the files created by Affinity Designer for iPad cannot be opened by the existing 3 programs. In that case, new betas will almost certainly be available, rapid-fire, for Affinity Photo (desktop and iPad) and for Affinity Designer (desktop) in version 1.7. And, I suspect that the file format incompatibility will prove to be caused by the soon-to-be-released Affinity Publisher.

Now, who wants their tea leaves read?

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I've been patient for years waiting for Publisher. I've replaced all of my Adobe programs with Affinity and Quark. I HAVE to use CC at work and if you want an example of patience, try using InDesign with it's faults and patches and shortcomings and WAIT for Adobe to fix it. I'd rather wait another year for Publisher than have to use CC for my personal use. Publisher will be amazing and confounding at the same time. I will dive head first upon it's arrival because if it behaves like it's sister programs, it will be a joy to explore, incorporate, and overcome whatever learning curve there may be (years of second-nature use of Adobe interface/shortcuts). Personally, I'd rather the developers take their time. Every time Adobe updates their CC programs, there's always wonderful new glitches and bugs. Thankfully, I'm not responsible for their shortcomings as it's what management has decided is the software of choice.

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Personally I find Indesign pretty stable, though I stopped upgrading at CS6. I wonder if the expectations of APub are getting too high. I'm sure it will have some amazing new features but there will be lots missing which ID users have taken for granted over the years. Hopefully it will be the start of a long road though I suspect it will be pretty buggy for a while, like most new software.

Windows 10 Pro, I5 3.3G PC 16G RAM

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I stopped upgrading at CS5. So I agree, CS5/CS6 is pretty stable. I don't really find anything earth-shattering in CC. Since I picked up QuarkXpress in November, it's been a re-learning curve with a lot of pleasant surprises. I think it's going to be the same way with APub. There are some things I miss in Quark that are part of InDesign, but nothing that can't be resolved or find a solution for, and for my personal reasons and beliefs, I won't ever subscribe to Adobe software (or any software for that matter).

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I jumped ship at PSCS 5; after looking at 6, I didn't notice a significant difference to bother. InDesign is fine, after being forced into it when it killed off Adlus PageMaker in 1585. It's overkill; too much I have no use for, including the system overhead.

 

g

 

 

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51 minutes ago, dannyg9 said:

I stopped upgrading at CS5.

I still have CS6 at hand and use it when needed. It is a good backup. But most of my work I do with Affintiy. And am happy with it.

d.

Affinity Designer 1 & 2   |   Affinity Photo 1 & 2   |   Affinity Publisher 1 & 2
Affinity Designer 2 for iPad   |   Affinity Photo 2 for iPad   |   Affinity Publisher 2 for iPad

Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M
iPad pro 9.7" + Apple Pencil

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