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Affinity Publisher - Sneak Preview

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1 hour ago, Alfred said:

Too subtle for me! :(

Email is enamel that transports information over longer distances very slowly.

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6 minutes ago, Stephen_H said:

 

This will also fit into their philosophy to allow all of their apps to read the same file.

 

(I suspect it's this philosophy that's holding up Publisher's release – every feature they add to Publisher, has to be supported by 2 other applications so the document doesn't get damaged when saved by another app. Just imagine the headaches that multi-page spreads with master pages are causing in the other 2 applications. They can barely get art boards with bleed to work nicely, and don't get me started on 'tabs'. They might be rewriting Designer and Photo to support Publisher so when they release Publisher, they will have to re-release Designer and Photo as well. Perhaps, Publisher will just cost $130 and will come bundled with Designer and Photo that are integrated like plugins???)

 

 

This is why I insist all three apps to be joined into one. But they do not want to hear about that. Imagine that a designer has to borrow tools for work from others designers. The app will be smaller, faster and easier to maintain.


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3 minutes ago, Petar Petrenko said:

 

This is why I insist all three apps to be joined into one. But they do not want to hear about that. Imagine that a designer has to borrow tools for work from others designers. The app will be smaller, faster and easier to maintain.

 

Especially if updates to a common feature can happen once.

e.g.: If there's an update to support a new font type. If all three are sharing the same plugin/resource/code/library, then it's just a single update, not 3 separate updates.

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10 minutes ago, Stephen_H said:

 

This will also fit into their philosophy to allow all of their apps to read the same file.

 

(I suspect it's this philosophy that's holding up Publisher's release – every feature they add to Publisher, has to be supported by 2 other applications so the document doesn't get damaged when saved by another app. Just imagine the headaches that multi-page spreads with master pages are causing in the other 2 applications. They can barely get art boards with bleed to work nicely, and don't get me started on 'tabs'. They might be rewriting Designer and Photo to support Publisher so when they release Publisher, they will have to re-release Designer and Photo as well. Perhaps, Publisher will just cost $130 and will come bundled with Designer and Photo that are integrated like plugins???)

 

If I remember correctly, the Affinity core is the same on each App, so it’s easier for any of the 3 apps to read what was made in any of the other. So, for example, right now you can work with Artboards in Photo (you just can’t create them there). That way, I don’t see that they are trying to support features in Designer and Photo: it’s already there.

Also, the price for Publisher will be the same as the other.

Best regards!


You'll never know what you can do until you get it up as high as you can go!   

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3 minutes ago, Mithferion said:

If I remember correctly, the Affinity core is the same on each App, so it’s easier for any of the 3 apps to read what was made in any of the other. So, for example, right now you can work with Artboards in Photo (you just can’t create them there). That way, I don’t see that they are trying to support features in Designer and Photo: it’s already there.

Also, the price for Publisher will be the same as the other.

Best regards!

 

It is even easier one app to read what is done in one app. :)


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4 minutes ago, MEB said:

Hi Peter, Stephen,

It's not like what you are thinking. Things will become more clear as soon as the Beta is out. Please bear with us.

 

Thanks MEB. This is/was a conversation between two users with same thoughts. Just for relax. Please, do not take us too seriously. :)


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I agree.

Best regards.


You'll never know what you can do until you get it up as high as you can go!   

AMD FX 8350 :: Radeon HD 7870 :: Windows 10 ::  http://mithferion.deviantart.com/

Oxygen Icons :: Free Quality Fonts :: Public Domain Pictures :: iOS 11 Design Resources :: iOS App Icon Template :: Hot to do High Quality Art :: Mesh Warp / Distort Tool Considerations

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4 minutes ago, Mithferion said:

I agree.

Best regards.

 

You agree on which post? :)


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That the single App makes reading the file format easy peasy.

I’m slow writing on my smartphone... :P


You'll never know what you can do until you get it up as high as you can go!   

AMD FX 8350 :: Radeon HD 7870 :: Windows 10 ::  http://mithferion.deviantart.com/

Oxygen Icons :: Free Quality Fonts :: Public Domain Pictures :: iOS 11 Design Resources :: iOS App Icon Template :: Hot to do High Quality Art :: Mesh Warp / Distort Tool Considerations

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1 hour ago, Petar Petrenko said:

 

Thanks MEB. This is/was a conversation between two users with same thoughts. Just for relax. Please, do not take us too seriously. :)

 

Just speculating. Maybe there's more need for that rumors section after all?

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6 minutes ago, Stephen_H said:

 

Just speculating. Maybe there's more need for that rumors section after all?

 

Yeah. Maybe someone will find the correct answer, but still we won't know. :)


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2 hours ago, Stephen_H said:

There's so much secrecy and uncertainty around Publisher, that perhaps Affinity needs a forum just for rumors?

(Apple has entire websites for them)

Stephen,

 

Your statement reads like Apple runs websites for rumors about their own products. I know that isn't what you meant but that is how I read it;)

 

In my opinion the developers have been more generous with info about Publisher than Adobe ever has been. How often does Adobe post things about upcoming software features or new applications?

 

Hokusai

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Peter Pan? :)


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4 hours ago, Petar Petrenko said:

The app will be smaller, faster and easier to maintain.

How will a software combined from three separate programs be smaller and faster? I, personally, don’t need advanced image development and manipulation tools, and neither do I need print publishing tools, so what good would a bloated Swiss army knife software be for someone like me?

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7 minutes ago, VIPStephan said:

How will a software combined from three separate programs be smaller and faster? I, personally, don’t need advanced image development and manipulation tools, and neither do I need print publishing tools, so what good would a bloated Swiss army knife software be for someone like me?

 

Very simple. If three apps are arround 250 MB each, so 3 x 250 = 750 MB

One app will be far bellow 750 MB because they (will) share a lot of code. :)


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6 minutes ago, VIPStephan said:

How will a software combined from three separate programs be smaller and faster? I, personally, don’t need advanced image development and manipulation tools, and neither do I need print publishing tools, so what good would a bloated Swiss army knife software be for someone like me?

 

If APub did combine the code for all three present applications, and if you had either or both of the others installed, APub alone would be less than the sum of all three combined. So in that sense, Petar is correct.

 

I'm against this approach and don't think Serif will make this "mistake." It is sorta what they did with the Plus line in that PagePlus carried so many of the features that would otherwise need done in PhotoPlus and to a lesser extent, DrawPlus that why would one ever buy PhotoPlus for casual photo editing?

 

Petar's reply just came in ahead of mine...

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5 hours ago, Stephen_H said:

There's so much secrecy and uncertainty around Publisher, that perhaps Affinity needs a forum just for rumors?

(Apple has entire websites for them)

 

LOL pound 1.GIF


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Quote

So my question to you is: What do you think they do? :D

 

They open a door to one specific parallel universe of the multiverse. Whoever pushes them, causes a fatal time-space paradox.

 

I...don't think anymore it's a good idea, the All-In-One thing (neither in PC hardware). If anything, in a bunch of applications they are even going now for a customization of the UI as per functions. meaning: An animator Ui, an illustrator UI... etc. Or in 3D, an UI for people focusing on 3D printing, versus people focusing on VFX, etc.  I'm not sold in that concept either. I'd rather prefer to keep an UI versatile and powerful, but in a limited set of professional fields. That is, it makes sense to me to keep Blender with all available for modeling, 3D animation, texturing... It's a general 3D package, in the typical tasks, you need those things too often. If they'd joined efforts with Inkscape and The Gimp, and decided to cram all that into a single UI...IMO, worst decision ever, then... (even tho, heard from devrs interviews, Ton's, I believe, Blender is already too crammed in its UI. Probably I understood it "needs" to do this specialization as it does so MANY things that it has to specialize the UI. So, a reality check tells you that concentrating many fields in one UI...maybe not great idea. ) 

 

I do much more believe in UIs focused for a type of work, even keeping available some areas that are just connected to it. But not merging directly entire different solutions. A pro in Photography, and most image editing professionals need the UI as Photo has it, more or less. Same with AD.  I'm not that much into publishing, but I'd be to suspect that you need to get it working very well with the specific tasks in hand. Adding possibilities only bloats the UI surely unnecessarily for the task in hand... And pros know which are the usual tasks, pretty well...

 


AD, AP and APub.  Ryzen 9 3900X, 32 GB RAM, GTX 1650 4GB, 500GB m.2 SSD, 1TB HDD 7200rpm. Wacom Intuos 4 XL.

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Will it have special character insertion? That is,extended characters?

Styles for page auto-numbering? Ex 1,2, 3   I, II, III  Page One, Page Two...?

Making "pulled quotes" (callout quotes) easy? AS in, "not like InDesign?

decimal tabs? Hanging indents?

 

TIA,

Gary

2 page layout.png


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3 hours ago, Petar Petrenko said:

Very simple. If three apps are arround 250 MB each, so 3 x 250 = 750 MB

One app will be far bellow 750 MB because they (will) share a lot of code. :)

But it will likely still be more than 250MB, so it would be more than it needs to be if all I’m using is one specific application.

That’s like going to McDonald’s to get a Big Mac and saying that it’ll be cheaper in a super size menu – of course, every component in itself would be cheaper than buying them separately but absolutely you are paying more and are getting stuff you didn’t want in the first place.

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But if you get a medium-size soda, would it be cheaper to...

sorry!
Just kidding around. I think the analogy is a good one We used to call stuff on a "bonus CD" "ShovelWare" if it served no purpose other than padding (much like the center piece of bread in a Big Mac) .

I believe the whole trend of "Smallware", and Affinity is doing a superb job, is to provide the creative person with the tools they want and need minus the esoterica. Someone called CorelDRAW "bloatware" once Not nice, but the idea is solid: keep the program small and fast, share code (definitely) and if you want to sell a "suite"...don't. But if you do, make single apps equitable in price. IOW, don't make me feel stupid by encouraging me to over-buy.

Just my deflated ¢,

 

*Gare


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1 hour ago, VIPStephan said:

But it will likely still be more than 250MB, so it would be more than it needs to be if all I’m using is one specific application.

That’s like going to McDonald’s to get a Big Mac and saying that it’ll be cheaper in a super size menu – of course, every component in itself would be cheaper than buying them separately but absolutely you are paying more and are getting stuff you didn’t want in the first place.

 

HD memory these days (of course, SSD is much more expensive, that even that has been changing) is not such an important criteria (even less for pro work, or for someone really dedicated to certain hobby). People looking anxiously as we were till recently for a valid CC alternative do actually care about functionality overall, and being able to do what is needed for the work with the new apps. I have had 2D/3D applications using gigabytes of my hd, each (heck, a bunch of my project files for press typically use gigabytes, no matter what software.... I work a lot in raster). And years ago when the HD gigabyte was pretty expensive. In my area, a mechanical HD, with 7200 rpm, and typpical mainstream disk specs is as cheap as 45 euros, VAT inc., with 2.5 terabytes. And come on. If you are serious at this, whatever your image editing, or your vector based workflows, it may take whatever it needs to in terms of space, if gets the job done ! A whole gig (the disk can have 2 thousand of those, or at least one), if the software allows to do stuff fast and properly for a paid project, pays for a bunch of terabytes. And a bunch of these apps licenses, btw. And is not a monthly, recurring bill. Is an effort you make in a particular moment in time (when fits you best), till next big update (I'd be totally fine if it'd be yearly, just not forced...).

 

The problem with the all together thing is a mere matter of UI design. Dunno how many of you have multiple monitors, not my case, sadly. Is an issue even with any well optimized UI like Affinity's or Adobe's, and I still wish at times I'd had not just a 2nd monitor, but even a third (but these close-to-pro monitors, 800 to 1200 bucks, not to have 3....). Even when am working with only one package, not constantly alt tabbing (if someone here has ever textured a 3D model would know what I mean) . With 2 monitors you can put the panels in one side, the canvas in another. Or just one for vectors, the other for rasters. And a third monitor with the browser for checking stuff, seeking for historic info/refs, etc. And this can be applied to documents, to anything. For coding, 2 monitors is quite useful (some don't like it, tho). 

 

IMO here the debate is partly the UI cramming problem, that is talking about what's best if a suite having it all mixed together (IMO Xara Designer approach), or instead, only specialized BIG areas like now. (AD and AP cover hugely wide areas already, many professional fields, just like AI and PS do), and also that I don't believe you can do a generic thing doing such different things (vectors, rasters and publishing) and still keep being great at each, you are making something that now would have to be usable for a much more heterogeneous scenario. This can diminish how deep and specific can you go in a tool. In the case of Xara, I always thought it excels  in vectors side and export features, still I miss quite a number of things in raster editing, pixel pushing stuff. And I believe part of the issue is that is all in same UI...(apart for the core design and planned functionality, etc) . Don't take me wrong, I love those apps. I was very close to go that route after intensive trials testing of all their products gamma, but solid reasons made me decide Affinity was a better bet.

 

 

 


AD, AP and APub.  Ryzen 9 3900X, 32 GB RAM, GTX 1650 4GB, 500GB m.2 SSD, 1TB HDD 7200rpm. Wacom Intuos 4 XL.

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Hey guys,
it was just a little chat between me and Stephen H. You took it very seriously. Huh, In what times we live nowadays. You can't even speak peacefully with someone without interference from outside. :)


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