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12 hours ago, Tourmaline said:

But doesn't that happen when AD has to replace the font, if it can't find the right one?

 

Well with my issue, I used a pretty basic font like Arial. Oh well.


The website is still a work in progress. The "Comics" and "Shop" sections are not yet ready. Feel free to connect with me and let me know what you like or what can be improved. You can contact me here, on my contact page, YouTube channel, or Twitter account. Thanks and have a great day!

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22 hours ago, v_kyr said:

Well for INDD files see for example: What Is an INDD File? it's another more proprietary Adobe Indesign related format.

Generally the problem is, that there aren't that much standardized (license fee free and open) vector file formats for common exchange etc. and mostly every company does use it's own crippled proprietary file format stuff here. A lot of common industry wide used graphics file formats (no surprise) do stem initially from inside of the Adobe universe, since they are historical very long time players in that graphics domain and thus their software is and has been the industry most widely used. Also a lot of their (Adobe) file formats do originate partly way back to old postscript times, but have been changed and modified over the years, also with newer build-in/added custom proprietary elements etc. Other by them used formats have been taken over from software acquisitions and mergers with other companies (Altsys, Aldus, Macromedia etc.) and as far as still in widely use also have been changed over time here.

Another problem is, even if some common file format might be well defined and standardized that doesn't mean that it's treated equally good by every software who can deal with it via import/export etc. Some file formats are very complex and not every software supports every possible aspect of a certain file format (SVG is probably one good example here). So there can be huge differences under certain conditions how a file format is parsed (read) and interpreted at all, also how it is then generated and written back.

All in all and strictly speaking there isn't any one format that can "please them all" here, especially when looking after something that can be always foolproved used for exchanging data between different software systems.

 

 

PSD is an anhanced TIFF. Unfortunately TIFF is also owned by Adobe but now in the public domain. But technically they could make TIFF the same as psd, since they are one and the same. Tiff versus psd won't lose you much. TIFF can have layers etc. Only spot and duotone is not supported by TIFF, if I am correct. Modern TIFF supports layers and transparency.

 

"

Jeff Schewe (the Photoshop Guru's Guru) advised way back in August 2007 on the Luminous Landscape forums that choosing TIFF over PSD was his strong recommendation. I quote:

Look, I'll make it REAL simple...

TIFF = Good
PSD = Bad

Here's some more detail from that forum posting, but I encourage you to follow the link and read the rest of it:

PSD is now a bastardized file format that is NOT a good idea to use. Even the Photoshop engineers will tell you that PSD is no longer the Photoshop "native" file format. It has no advantages and many disadvantages over TIFF.
TIFF is publicly documented, PSD is not. That makes TIFF a preferred file format for the long term conservation of digital files.
And, let me be blunt, anybody who thinks PSD is "better" than TIFF is ignorant of the facts. If Adobe would let them, the Photoshop engineers would tell you to quit using PSD."

Also see:

https://en.wikipedia.org/wiki/TIFF

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16 minutes ago, Tourmaline said:

Tiff versus psd won't lose you much. TIFF can have layers etc. Only spot and duotone is not supported by TIFF, if I am correct. Modern TIFF supports layers and transparency.

You might be interested in this thread which points out that the standard TIFF format does not support layers.


-- Walt

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Affinity Photo 1.7.2.471 and 1.7.2.464 Beta   / Affinity Designer 1.7.2.471 and 1.7.2.4464 Beta  / Affinity Publisher 1.7.2.471 and 1.7.2.458 Beta

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1 hour ago, Tourmaline said:

PSD is an anhanced TIFF. Unfortunately TIFF is also owned by Adobe but now in the public domain. But technically they could make TIFF the same as psd, since they are one and the same. Tiff versus psd won't lose you much. TIFF can have layers etc. Only spot and duotone is not supported by TIFF, if I am correct. Modern TIFF supports layers and transparency....

TIFF (as it's name "Tagged Image File Format" implies) is a raster/bitmap formats and no vector formats, above I talked more about relations to vector formats which once originated from the past postscript area times until today.

However ...

In TIFF the coding of numbers (byte order) can be done either as Big Endian or Little Endian. Multiple images can be stored in one file (multipage TIFF). For example, there may be different versions of the same image, such as thumbnail and original image. TIFF knows different color spaces and algorithms for data compression. Most of them are lossless (eg LZW, run-length encoding), but TIFF can also serve as a container format for JPEG images, which may be lossy (DCT) compressed. It is also possible to embed IPTC metadata in the TIFF file.

Individual pixels in TIFF can consist of any number of individual values (samples). In addition to the standard case "one byte equals one sample", samples can also take parts of a byte (eg 1, 2 or 4 bits) or consist of several bytes. In addition to integers, floating-point numbers can also be stored as image data. The ability to store transparency information (alpha channel) also exists.

Image data is stored in groups of pixel lines, called stripes, or as rectangular tiles. The storage takes place for each strip or for each tile independently of the others, so that image parts, depending on the choice of the size of the strips or tiles, can be loaded relatively quickly. Other formats require the loading of all image data before the desired section. The aim of the subdivision in the design was, above all, that individual parts can be kept completely in the memory. The 1992 specification recommends eight kilobytes maximum size.

Programs like Photoshop offer to create TIFF files with separate layers. There is also the possibility to save TIFFs with a picture pyramid. This will result in multiple resolutions of the image within a file. This allows, for example, layout programs or image viewer to display a small preview of the image faster because they do not need to load the image in full resolution.

In the area of grid-based geoinformation, a TIFF variant with additional tags, the so-called GeoTIFF, is becoming more and more established. It allows, for example in map pictures, aerial photographs and similar information, to indicate where on earth the situation depicted in the picture is exactly coordinate-related. TIFF is also used for archiving monochrome graphics (such as technical drawings), since in conjunction with "Fax Group 4" compression, very compact files are created.

Further the biggest disadvantage of TIFF is its complexity. The variety of possible valid TIFF files is difficult to support by individual programs. The file format specification therefore defines a subset of valid TIFF files that any TIFF-enabled program should be able to handle, called Baseline TIFF. - As you can see from this little foray above the whole format is pretty complex, as is Adobe PSD too, though TIFF here is closer to RAW formats and thus has also often been used as the origin/base for certain cam vendors own specific RAW formats.


☛ Affinity Designer 1.7.1 ◆ Affinity Photo 1.7.1 ◆ OSX El Capitan

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TIFF can hold a vector clipping path. But that is the only vector element that I know of...other than if a company registers tags with Adobe to include a copy of the original file which itself could be vector, raster or vector & raster mix.


My computer is a nothing-special Toshiba laptop with unremarkable specs running Windows 10 64-bit.

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The first eight bytes of a TIFF file contain a signature containing the bytes order and the magic number 42, as well as an offset to the first image file directory (IFD).

Such an IFD provides information about an image in the TIFF file and consists of a list of tags, individual pieces of information. Such a marker may describe, for example, the width of the image in pixels or the name of the software used to create the TIFF file. Each tag has its own tag number (eg, 256 for image width) and a type (eg, 16-bit integers, 32-bit floating-point numbers, strings, and more). Some of these tags must be present (eg the image width), others are optional (eg the name of the software). A number of applications use proprietary tags. The structure of the data stored or referenced in such a tag is then usually not documented. A number for your own, proprietary tags can be requested from Adobe.

At the end of the IFD there is an offset value that references the next IFD in the file, or 0 if the current IFD was the last one. In this way, any number of images can be stored in the file, as long as the total amount of data does not exceed four gigabytes.


☛ Affinity Designer 1.7.1 ◆ Affinity Photo 1.7.1 ◆ OSX El Capitan

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Why so much talking about TIF? We have now a APhoto file format and when the trio will be completed (soon), we can forget TIF, PSD and other bitmap and vector formats. There are online converters which can help to convert files to the best file format that Affinity trio can accept.


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Petar Petrenko
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Other graphics related applications don't import/export the Affinity file formats, they don't have any clues about this file format. And most online converters are of limited use and don't support every aspect of some complexer file formats, further these are also often limited to specific max file sizes usage only etc. - There are people who have to handle out other file formats to their customers and print services in order to exchange data in a reusable manner.


☛ Affinity Designer 1.7.1 ◆ Affinity Photo 1.7.1 ◆ OSX El Capitan

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22 minutes ago, Petar Petrenko said:

Why so much talking about TIF? We have now a APhoto file format and when the trio will be completed (soon), we can forget TIF, PSD and other bitmap and vector formats. There are online converters which can help to convert files to the best file format that Affinity trio can accept.

 

Because TIFF will always be around and is a universal storage format that image editing, layout, vector applications will always be able to open faithfully.


My computer is a nothing-special Toshiba laptop with unremarkable specs running Windows 10 64-bit.

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Affinity will be always around and the other will have to adopt to new file formats. Goodbye, Adobe. :)


Best regards,

Petar Petrenko
Typesetter, Graphic Designer, Photographer
Skopje, Makedonija

Windows 10 x64 Pro
Dell Inspiron 7559 i7
Intel Core i7-6700HQ (3.50 GHz, 6M )
16GB Dual Channel DDR3L 1600MHz (8GBx2)
1TB HDD + 128 GB SSD Hard drive
UHD (3840 x 2160) Truelife LED- Backlit Touch Display
NVIDIA GeForce GTX 960M 4GB GDDR5

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9 minutes ago, Petar Petrenko said:

Affinity will be always around and the other will have to adopt to new file formats. Goodbye, Adobe. :)

Nice wish thinking LOL! - However, there were and still are other Serif Win apps quite much longer time around and so far or AFAIK nothing adopted to their used proprietary file format. Even here the Affinity line of products doesn't offer to read or import these former Serif formats. - So generally how should some other software adopt to any proprietary, officially unspecified and undocumented file format at all?


☛ Affinity Designer 1.7.1 ◆ Affinity Photo 1.7.1 ◆ OSX El Capitan

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17 minutes ago, Petar Petrenko said:

Affinity will be always around and the other will have to adopt to new file formats. Goodbye, Adobe. :)

 

Just like the Plus products will always be around—and viable without having to have an older OS installed?

 

Nothing else will ever be able to open Affinity products' files unless Serif publishes the specs or someone hacks it (which will not be like true native support).

 

Like v_kyr writes (just showed up as I was writing), it's wishful thinking that any application made by anyone will ever be viable down the road.


My computer is a nothing-special Toshiba laptop with unremarkable specs running Windows 10 64-bit.

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Tiffs are very useful as are requested by a bunch of print companies as the format to use, also in contests, in the public admin, in many places. Also, as you tend to have that sweet tiff import option in almost every app out there. And despite its issues and huge limitations, for print, you can have a flattened version in CMYK or RGB, with your profile embedded, and at a certain resolution.  Is not linked to a particular native file version of a specific CC or whatever the brand version. It compress well when you zip it (I tend to do this , dunno why), though. And yes, is very universal, I like that. Even most OSes have a system utility that can open them.  To be fair to Affinity, my loved Clip Studio Paint (using it for now as my painting tool) can't either save tiffs with layers, it flattens all like with a PNG or TGA.

 

Anyway, it seems now a bunch of applications save a basic, simplified layers, version of PSD, which opens perfect in any PS version. You can perfectly open and save PSDs in Gimp, Krita, CSP, and I have seen no changes introduced among the saved versions from and to these applications. Of course, possibly they don't support a ton of layer features from PS, still is nice that it can load very simplified layers (no layer effects, etc). In some occasions I had issues, and just had to tell a client to flatten the layer effects, and/or text layers. But once done that, no issues, at least the layers would get through.

 

And yeah, in the old days you did not need a new pc with every creative suite version. By any stretch. Today... ouch. I'm reading more and more testimonies, specially with PS and AE. Some people doing certain (not over complex) projects, having needed to upgrade to 64 RAM, yes or yes.. .they're getting to be RAM hogs... They are great applications, the industry standard and very powerful, no doubt... but...hmmm...RAM price being quite crazy (not as much as video cards for the freaking bitcoin mining thing, but not a good moment to upgrade RAM!) lately, is not a good feeling to see that kind of huge memory needs (and video card) in any application... And at company level, is an issue, too... of course, the high end machines of the pros will have no issues... but what about when you need to work with same software in the marketing person's machine (or in the coder's PC, etc) ....I mean, it's reducing the number of machines where it can run, in the whole company. Not good. Just try CC 2018, you'll know what I mean... (and probably wont ever complain for Affinity's performance, then... ;)

 

 


Affinity Designer and Affinity Photo licenses, Windows 7, i7  860 (2009) 2.8 GHz,  8 GB RAM, GTX 1050 2 GB, HD 7200 RPM.  Wacom Intuos 4 XL.

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Adobe starts to raise the price of single applications and complete suites ... of course they offer more, but is it really useful to have all these new applications?

 

For Serif it is the right time to show that many people need solid and practical tools that are able to do basic things well.

 

We cheer for your projects that will be our tools of work! ;)

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6 hours ago, SrPx said:

And yeah, in the old days you did not need a new pc with every creative suite version. By any stretch. Today... ouch. I'm reading more and more testimonies, specially with PS and AE. Some people doing certain (not over complex) projects, having needed to upgrade to 64 RAM, yes or yes.. .they're getting to be RAM hogs... They are great applications, the industry standard and very powerful, no doubt... but...hmmm...RAM price being quite crazy (not as much as video cards for the freaking bitcoin mining thing, but not a good moment to upgrade RAM!) lately, is not a good feeling to see that kind of huge memory needs (and video card) in any application... And at company level, is an issue, too... of course, the high end machines of the pros will have no issues... but what about when you need to work with same software in the marketing person's machine (or in the coder's PC, etc) ....I mean, it's reducing the number of machines where it can run, in the whole company. Not good. Just try CC 2018, you'll know what I mean... (and probably wont ever complain for Affinity's performance, then... ;) )

Maybe I'll give it a try... but later. :P

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Well... I wasn't really asking anyone to try it.... ;). Definitely not among my wishes.... :D


Affinity Designer and Affinity Photo licenses, Windows 7, i7  860 (2009) 2.8 GHz,  8 GB RAM, GTX 1050 2 GB, HD 7200 RPM.  Wacom Intuos 4 XL.

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On 17.3.2018 at 7:12 PM, TonyB said:

We have no plans on further previews before the beta. You can always ask questions here and we will try and answer them.

Will there be a possibility to import Apple Pages files? Both old an new iteration of Pages?

If not PDF import and being able to edit these would be great.

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cyberhusky,

 

I wouldn't think that the developers would be able to add the ability to import Apple Pages files. They have said before that you'll be able to import PDF files though. 

 

Hokusai

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On 1/7/2018 at 4:48 PM, bor said:

I Feel the same, Adobe is for long time on the market and peoples used it for years, and simply they will not switch to learn new ways to do stuff, and for last - this is a big suite, nowdays graphic designer is NOT just a graphic designer, it's more obvious to be motion designer also (After Effects, Animate CC) or Video Editor (Premiere Pro). Adobe has solutions for that and for that simple reason switching is a such problem. My freelance worklfolw right now looks like so: AD and AP for graphic design, Davinci Resolve for video editing but Adobe with his After Effects and InDesign still remains. And those two last program keeping me to continue beign screwd by ~63E per month subscription.

If You know any good alternative to AE, please let me know.

The sister software of Resolve of course, Fusion. 

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1 hour ago, Fatih19 said:

If You know any good alternative to AE

 

You don't know about Blackmagic's Fusion??? I just discovered it a while back, and it is simply amazIng! I especially love their node-based approach to adding elements and effects to the scenes! And, it is (in my opinion) an intuitive and easy to learn software, once you can wrap your mind around the concept of nodes. Go try it!

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2 minutes ago, Michael Sheaver said:

 

You don't know about Blackmagic's Fuison??? I just discovered it, and it is simply amazIng! I especially love their node-based approach to adding elements and effects to the scenes! And, it is (in my opinion) an intuitive and easy to learn software, once you can wrap your mind around the concept of nodes. Go try it!

I never use any compositing or motion graphics software before, but people said that compositing is faster in node based software. 

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I have heard of Fusion, but it does seem very different from other video editors. I don't think I can grasp one that doesn't use the common timeline, but I understand it is very powerful.


The website is still a work in progress. The "Comics" and "Shop" sections are not yet ready. Feel free to connect with me and let me know what you like or what can be improved. You can contact me here, on my contact page, YouTube channel, or Twitter account. Thanks and have a great day!

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5 hours ago, Bri-Toon said:

I have heard of Fusion, but it does seem very different from other video editors. I don't think I can grasp one that doesn't use the common timeline, but I understand it is very powerful.

Fusion is not a video editor, it'. a compositor and motion graphic software. DaVinci Resolve is a video editor. Yes, fusion works differently from Ae but it has a full free version. No watermark, commercial use allowed. The studio version is only 300$

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Hello,

I'm interested to know if I could use Affinity Publisher to export to HTML and keep the same layout. For example, if I already have a layout for print, with images and text, if I could export and make an HTML webpage that has the images and text in the exact same positions. (InDesign doesn't do this, so I have to redo the layouts in Muse... which is double the work obviously)

Thanks!

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