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Expand stroke / Excessive amount of nodes


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I recently noticed that expanding a stroke results in quite a bit of nodes defining the curvature. I'm wondering if this behavior is intentional or am I doing something wrong? To me, the resulting curvature looks smooth but one'd assume less nodes would be needed for rendering basic circle alike shapes. I realize this may be a redundant inquiry but as I've grown to rely on expanded strokes quite heavily, it'd be good to know if I'm performing the expansion properly and not just making a mess of things.

 

StrokeExpandExample.png

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No bug, but not really acceptable results. The Affinity team is concious about the necessity to re-engineer this feature, but hadn‘t actually the time to do this.

If you search this forum for „expand strike“, you‘ find tons of threads concerning this issue.

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I see. I hope they've made it a high priority since it's such a core feature. Somewhere I saw a post claiming it also affects the smoothness of the curvature at small sizes and can be somewhat remedied by scaling the shape up considerably prior to expanding. I have to do more experimenting to see how much of a problem it really is but it does inject the kind of uncertainty into you I'd rather not deal with while trying to concentrate on the artwork itself.

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Well, at the very least it's something you should be aware of that if you don't expand your strokes prior to exporting to a non-native format, you're going to end up with a massive amount of nodes. And even if you do, your geometry is still not optimal. Can only image what happens if your work is comprised of a lot of small, complex strokes.

 

The worst case scenario is, your only option is to manually redraw the shapes on top of your original strokes. It's truly a sad state of affairs if this is the case.

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