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Posted

Hello Affinity friends :)
I'm trying to use the texture image brush to create the cups on an octopus tentacle with strokes.
The issue I am having is the size variance only scales top to bottom (y-axis) and not the width (x-axis).
This causes the cups to squish.

To tried to use the pixel persona and simply paint each cup one by one in the various decreasing sizes using a short cut key, but there is no way for me to rotate the brush image using an assigned short cut key when the tentacles are twisting and curving.

 

Cup_sample.jpg.da879161f728a9a33d481c2d15253a6e.jpg.

Using vector curves would be of preference.
Is there a way around this?

 

Merci,

Paige

SuctionCup.png

Posted

I found a work around (unless there is a more efficient way please let me know)

1. I created one long horizontal image (2400px x 200px @ 300dpi) and scaled down each cup.
SuctionCup_Line_scaled.thumb.jpg.bca86d46e34bc8c3790f02e9e3018cb6.jpg
2. Export as .png
3. Import as <new image brush>
slice1.jpg.d9a3cb214dbf63b1e8bcbf364dda7939.jpg

4. Create desired curve
5. Select your new image brush and Voila!
Note: you will need to create two; one towards the left and one towards the right. You will see why if you try it. ;)

Super long at first but it beats placing them one at a time...

Yay! :)

  • Staff
Posted

Hi Paige,

I'm glad you've found a workaround. Currently this is not possible to do with size variance, however this is more of an improvement rather than a bug, so I shall get it passed onto the Improvements section of the forum.

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