Matthias Posted August 1, 2014 Posted August 1, 2014 As you know I am not so keen about the bounding-box-around-a-bezier-path-UI-decision. One of Affinity’s point being the resize handle. Good thing that there is numerical resizing in the transform panel as well. I just think the transform panel should stay active when using the node tool. From my FreeHand user perspective a given bezier shape in Designer behaves like a grouped FreeHand bezier shape when selected with the Pointer tool. When selected with the node tool however the shape behaves more or less like a FreeHand path selected with the FreeHand Pointer tool. The difference is that while in FreeHand I can perform any transforming actions on this non grouped path (either by using the transform tools or via the transforming panel) in Designer I just can’t. Why this restriction? As long as I haven’t selected one or more individual nodes but just the path itself I suggest not having to switch tools to perform transformations. What do you think? Quote
Staff MattP Posted August 1, 2014 Staff Posted August 1, 2014 I think the plan is that when you have a node selection in the Node Tool, the transform page will be showing you the x and y position and allowing you to modify it from there. There's no reason why it can't just act like the normal transform page when you've not got a node selection though, so I think this is an oversight and will get sorted, thanks :) Quote
Matthias Posted August 1, 2014 Author Posted August 1, 2014 Hey Matt, when I have a node selection (not a path) the transform panel still is greyed out. A little bug, I guess. Quote
Staff MattP Posted August 1, 2014 Staff Posted August 1, 2014 Yes, that bit hasn't been implemented yet - sorry, I wasn't very clear with my description of our plan. Quote
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