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Need ability to change opacity of global colors in Designer


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In Affinity Designer it seems there is no way to change the opacity of global colors. This is becoming frustrating when designing UIs. Opacity is an integral part of color schemes in Google's Material Design; it completely depends on opacity to create visual hierarchy. From Google's Material Design Guidelines: "Using opacity instead of shifting colors often creates better contrast and relative luminance. For example, gray text (#727272) becomes hard to read if the background color changes to magenta."

Is this feature on your road map?

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Hallo Rakesh, what is mean "global colors"?

In Colour is not problem,

2017-10-15_105539.png.9064c6877ad80df7c38c62ba6a20259f.png

 

in Swatches also.

2017-10-15_105755.png.71ace13c857b39bf1d052f8b17a1b84e.png

 

Edit:

OK, "Global Colour" is predefined color preset (my ignorance :-), it work only Document group.

2017-10-15_112845.png.85061f36ee7cc0b2cbe0ebb15f038a75.png

 

For me is not problem save this color with Opacity settings.

Problem is next editing - opacity can not change (this is certainly a pity).

Same problem is for predefined Pantone color - you must make your copy.

 

Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301
Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130.

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  • 2 months later...
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Can't see any way to edit the opacity of Global Colours (after they have been created) - sorry.

 

Hopefully the devs can fix this oversight in a future version.

Win10 Home x64   |   AMD Ryzen 7 2700X @ 3.7GHz   |   48 GB RAM   |   1TB SSD   |   nVidia GTX 1660   |   Wacom Intuos Pro

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+1
Definitely a flaw and not a "feature"!

Workaround:

  1. create a new global swatch without opacity
  2. create a temporary object and apply the old swatch
  3. Select > Select Same > Fill Color or Stroke Color (at last with v1.9.x!)
  4. apply the new swatch

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

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The opacity is independent of the global color - the same global color can be applied to multiple objects and each can have a different opacity.

After applying the global color to an object, you can adjust its opacity and tint from the Color panel without changing the fact that the color is global.

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  • 8 months later...
On 4/26/2021 at 3:11 AM, fde101 said:

The opacity is independent of the global color - the same global color can be applied to multiple objects and each can have a different opacity.

I'll just add - as well as Noise. Although Opacity and Noise are set on the Color panel, they are not directly related to the "color", and therefore to the Global color. These are only parameters of how - with what coverage and what noise, a given color is applied to the object. Opacity and Noise should therefore be part of the Style, which should of course be editable.

Therefore for me:

-1 for a global color opacity setting, 

+10 for Styles editing. 

Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301
Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130.

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