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On 2017-09-02 at 0:00 PM, MEB said:

Hi Soosunny,
Welcome to Affinity Forums :)
If you are referring to animated GIF's no, Affinity doesn't support GIF (or any other type of) animation.

 

Alright, but when you guys can come up with the GIF function? Because I can edit GIF in Photoshop

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Soosunny,

 

Welcome to the Serif Affinity forums.

 

As MEB said, if you need to edit or create animated GIFs then Affinity Photo (and Affinity Designer) are not necessarily right for you. Just because Photoshop does something, it does not follow that our application will also do it, that is not our philosophy, I hope you understand.


Patrick Connor
Serif Europe Ltd

Latest releases on each platform 

 

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That`s a serious issue! If you want Affinity Photo/Designer to replace the Adobe Suite, you have to offer this feature.

I myself am (next to UX Designer and Adobe Certified Expert) a social media specialist and need to adjust images and create gif's from videos combined with text daily. I create the gif and also different versions of images from the same file. Why should we switch to Affinity if we would need again another program for this - that may not be compatible with Affinity? Adobe combines all those features in one program. 

 

My actual workaround: Creating the type in Affinity Designer, copying it as smart object to Photoshop and then go forward and create my gif in Photoshop. Awful! 

So: PUSH to this topic! It`s an important feature!

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11 minutes ago, Foxi said:

It`s an important feature!

 

On 9/4/2017 at 4:10 PM, Patrick Connor said:

As MEB said, if you need to edit or create animated GIFs then Affinity Photo (and Affinity Designer) are not necessarily right for you.

 


Alfred online2long.gif
Affinity Designer/Photo/Publisher for Windows • Windows 10 Home (4th gen Core i3 CPU)
Affinity Photo for iPad 1.8.6 • Designer for iPad 1.8.6 • iPadOS 14.3 (iPad Air 2)

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@Foxi

Welcome to the Serif Affinity forums.

We are not aiming Version 1 of Affinity Designer or Affinity Photo at this particular part of the market, so it does not have the feature, sorry.

When people buy our applications with the expectation that it is the same as another companies application they can get frustrated. We do not claim (or at least try really hard not to claim) to replace any other application. We have promised other features that will come in free updates to this version , and so with the current features you can see if this software is right for you. We have also added some things in 1.5 and 1.6 that were not on that roadmap, but sometimes we manage expectations and admit that for version 1 at least you should not hold your breath. Future versions, like version 2 would be another purchase and so it is not right to encourage you to buy this one because of what may be added in another version you would still have to buy again.

However that does not mean I am discouraging you from adding your voice to any of the feedback and suggestion threads and so I would say thank you. Clearly there are those like who want to make animated gifs and do it all within one application.


Patrick Connor
Serif Europe Ltd

Latest releases on each platform 

 

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1 hour ago, Foxi said:

If you want Affinity Photo/Designer to replace the Adobe Suite, you have to offer this feature.

As has been mentioned here & in quite a few other discussions, although many users would like the Affinity suite to replace the Adobe one, Serif/Affinity is not aspiring to that rather lofty goal. After all, Adobe is a much larger company & has been developing (or buying) its apps since the late 1980's. It is not very realistic to expect a suite that is based on an entirely new code base & has been in development for only 5-6 years to do that!

32 minutes ago, Patrick Connor said:

Clearly there are those like who want to make animated gifs and do it all within one application.

But just as clearly, there are those who are quite willing to use different apps to do different things, leveraging the strengths of each one to do more than they could with any one app. I think it would be interesting to know if anybody is using an Affinity app as part of a multi-app GIF creation workflow, & if so how they are doing that.


Affinity Photo 1.8.4, Affinity Designer 1.8.4, Affinity Publisher 1.8.4;  2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 40GB RAM; macOS 10.15.6
Affinity Photo 
1.8.4.186 & Affinity Designer 1.8.4.4 for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 14.0.1

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The original Poster @Soosunny did not mention Animated gifs, but most responders have assumed that this is what they want. Both AP and AD can export images in unanimated, or single-frame gif format.

John


Windows 10, Affinity Photo 1.8,5 Designer 1.8.5 and Publisher 1.8.5 (mainly Photo), now ex-Adobe CC

CPU: AMD A6-3670. RAM: 16 GB DDR3 @ 666MHz, Graphics: 2047MB NVIDIA GeForce GT 630

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11 minutes ago, John Rostron said:

The original Poster @Soosunny did not mention Animated gifs

That’s true, John, but when Miguel said “If you are referring to animated GIF's” the OP didn’t seize the opportunity to say “No, that isn’t what I meant”. Under the circumstances, it seems entirely reasonable to infer that animated GIFs are exactly what the OP had in mind.


Alfred online2long.gif
Affinity Designer/Photo/Publisher for Windows • Windows 10 Home (4th gen Core i3 CPU)
Affinity Photo for iPad 1.8.6 • Designer for iPad 1.8.6 • iPadOS 14.3 (iPad Air 2)

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19 hours ago, R C-R said:

After all, Adobe is a much larger company & has been developing (or buying) its apps since the late 1980's.

And that's why their applications are considerably more expensive.
Trying to create functionally identical applications (purchasing of technologies and patents, multiple expansion of the development base) will necessarily mean financially identical demands on user, which may not be exactly what we would like.


Affinity Store: Affinity Suite (ADe, APh, APu) 1.8.5.703.
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Today I discovered Affinity Photo and was instantly amazed. You want to know how I discovered Affinity? With the simple Google search "best photoshop alternative". I was amazed at how similar the two programs were and even more amazed by the price difference! You want to know the first thing I tried to do with Affinity? Edit an animated gif... :37_disappointed: Now I am here responding to this post.

On 9/4/2017 at 10:10 AM, Patrick Connor said:

Just because Photoshop does something, it does not follow that our application will also do it, that is not our philosophy, I hope you understand.

I understand that your company doesn't want to/shouldn't be compared to Adobe, but that's what your product is known for! It's known as Photoshop's #1 competitor! 

I really hope you do consider adding this feature...

If it is ever implemented, I can promise you that I will never mention Photoshop ever again... or at least not without instantly mentioning why they should consider Affinity Photo instead.

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editing an animated gif is a task for an animation software. Even Photoshop, as such a behemot of everything graphic that it has become to be, is very very very *very* far from being the ideal tool for editing animated gifs.

There's a bunch of free utilities that you can download and install. Is a very specific use, and there are loads of other functions much more important for professional image editing than that. Reason why , yes, A. Photo is rightfully a Photoshop competitor.  Editing animated gifs would not change that in any way.

If you need it, I can provide you with a list of free apps very good at editing animated gifs.


AD, AP and APub.  Ryzen 9 3900X, 32 GB RAM, GTX 1650 4GB, 500GB m.2 SSD, 1TB HDD 7200rpm. Wacom Intuos 4 XL.

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Hi everyone,

Thanks for all your input. I used Adobe for many years and am also an official Adobe Certified Expert. Nevertheless I love the idea of Affinity to make things more easy. I hope that Affinity will stay on this path and won't become so complicated as Adobe - what doesn't mean that you shouldn't add any features! ;-) 

However, as you mentioned above, even Photoshop isn't really able to handle animated gif's in a great way. But I'm pretty sure that for most of us those result would be absolutely fine. Achieving similar results but in an easier way and without having to leave the application would be awesome!

I myself create animated gifs for digital platform posts like LinkedIn. For these one I don't need a high end video program or something like this. Just a little basic feature. :) Maybe one day there will be the opportunity to have it added. For me Affinity is on the best way to replace for prior three to four programs and I am looking so forward to the Affinity Publisher!! Though I'm certified in Adobe InDesign I don't like using this program as it isn't intuitive at all! Just try to create a table of content (with ancors/hyperlinks to the chapter)! Awful! 

So keep on improving and use all the great feedback in this forum!
Best wishes,
Foxi

PS: @SrPx If you can send me a list for meantime I would be really happy! I already tried out a lot of programs (GifBrewery etc.) and it just didn't meet my needs: Creating a small gif with text that can be adjusted. (And maybe one or two more aspects ;-) )

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4 hours ago, Foxi said:

PS: @SrPx If you can send me a list for meantime I would be really happy! I already tried out a lot of programs (GifBrewery etc.) and it just didn't meet my needs: Creating a small gif with text that can be adjusted. (And maybe one or two more aspects ;-) )


As I don't think it is direct competition with any of Affinity apps, (although assuming what is or is not polite to do to others, might sound rude itself to some :D. Or pretentious. It probably is. Yeah, actually, both.)  I think is fine to paste here publicly links to past posts of mine, pretty much apply to this, as , you need two things, the app exporting as gif, but also actual animation functionalities ! IMO, is harder finding a really good animation tool, than just the feature of converting whatever to gif, which is very easy and can be done super easily with external, third party converters. For free. (imagemagick, ffmpeg, etc, etc)

First of all, there's an open source tool called Synfig. This is fully vectorial, might serve for vectorial like animation, like the ones very often used lately in intros and all sort of motion graphics of certain modern style. Being free (specifically, open source), why not trying, at least....Not sure if exports to gif (again, easy to use a whatever frames-> gif converter). I'm recently not doing anim stuff, tho have worked quite doing 2D and 3D animation for games. I have been extremely lucky to know certain developer who knows well the story about Synfig. And all that I can say is that the people behind it are doing an epic effort.

https://www.synfig.org

The thread, and post of mine which I always prefer ( in this community) to link in terms of animation :  

https://forum.affinity.serif.com/index.php?/topic/27753-creating-animated-gifs/&do=findComment&comment=140979

And focused a bit more on traditional 2D animation ( the whole thread is interesting) :

https://forum.affinity.serif.com/index.php?/topic/61196-animating-your-ad-files/&do=findComment&comment=317899

Also, there are useful tools, that no matter what you use to actually animate, one should have installed, or at least, get a taste of it, install and uninstall if you will, but have a cell in your brain knowing what it exactly does, as they become extremely useful for certain cases where almost nothing else cut it so well.. One of them is a pure, old age command line tool called imagemagick.  There are also other converters, many freebies that sooner or later become very handy  :

https://www.imagemagick.org

The tool counts on ports to all platforms.  Gdemby pointed once to a link for using it under Mac :  https://jacobsalmela.com/2015/11/02/make-animated-gifs-in-os-x-with-a-right-click/

Myclay pointed once to an opensource converter that exports animated files as gifs, which I did not know :
http://www.screentogif.com/

Last but not least... Not an utility, but an OPEN SOURCE digital painting utility, that if set the workspace ""animation", you end up with an entire raster animation suite. Very advanced and even with a pro focus. It DOES support RENDERING the animation as animated gif. But you need first to download the free command line utility ffmpeg (as important as imagemagick, another great thing to have) . I think that other one can be just located at some folder and no install. It is also open source.

https://krita.org
https://www.ffmpeg.org

Again, putting these infos here , in this case, Krita, as IMO is not competition to AP in any possible way. Yep, AP has a brush and painting system, but IMO it's very different fields (we had a long discussion, but I'd rather have AP being my digital painting tool than Krita, because I like the "2D behemot for everything approach".  By very far. And am known to be able to adapt any task to any UI....Also, I do find plenty of paint tools like Krita on the cheap or free, and close to none equal to sth like Affinity Photo. But Krita is really nice for digital painting, and even for line art. So, really good to have it, and is yet another animation tool for your arsenal. ( I have Krita (I used it more till recently, now am mostly using CSP) AND AP installed).

For solid animation stuff, I recommend the two first threads links I posted at the start of this post, my favs are in the first of the two, of course in the post I made....But a all roads lead to Rome, so, there's plenty of options.  One of the reasons why, while it is great that people like Serif and Affinity so much, that they are now wishing them to cover any possible software field, it is also important to notice that no company has infinite resources, and that also, some markets are very saturated (video editing, FX, sprite and general 2D animation), already... Is best that one hits there where the need or lack is.... In any case this is just the opinion of a (very weird) forum member.

I have animated in 2D and 3D , and even have done a bunch of games in 2D, doing 2D animated characters by modeling in 3D, animating in 3D, and doing a "toon render", all done in Blender ( https://www.blender.org  ) .  ( the 3D to toon render route, I'd do it always that was one or few characters and many animations for it. And if there were many characters with few animations and/or few frames per each animation action (ie, some very oldie sprite based game animations) then any 2D animation/painting solution .  I just wouldn't recommend it just for doing some 2D anim, some gifs, (unless you already know the tool) because it requires as a previous step a lot of patience to get the hang of the UI of an entire 3D general package (a complex task no matter if it is Blender, Max Maya, XSI...), and a lot of people get lost there. With Blender 2.8 (IMO, already a lot in 2.79 ) this might change a lot, though.  Blender counts with one of the best toon render solutions I have seen. ("one of the best" is quite of a title)

For pixel art sprite animation, for me it is often just a full 2D package approach (PS, Gimp, AP) with layers as frames, then use some app to preview the anim. Or, use a tool specialized in sprite animation, like gale, or similar other sprite animators ( for old skool feel, a very nice and dirty cheap  one is Aseprite https://www.aseprite.org ). There are a bunch, extremely cheap or free. Plastic Animation Paper and Synfig would be two good options, the former for traditional frame by frame, raster animation, the latter for vector based animation (edit: Sorry, Synfig also does raster). Again, just do your whatever PNG frames in wherever, and then convert with any converter to gif, if the tool hasn't got an exporter.

For motion graphics and stuff that is so much requested lately in the market, I'd probably mix Davinci Resolve's composer (and/or Hit Film, Express or Pro) and Synfig....

Main point : The important matter is the actual animation tool. Converting to gif is trivial. I could see being a show stopper not to have a direct gif render/export in the package if you are constantly producing anim gifs in your job and that's your main duty. Still, you can automate a lot these conversions by script (python, whatever the OS script, or your choice)  or direct command line , using things like Imagemagick and/or ffmpeg.

Those are just some of the options. And a lot depends on actual each person's needs and workflows.... (even if in your case could be mostly some text animation and some basic stuff, is good to use something that in the future could cover more complex projects)


AD, AP and APub.  Ryzen 9 3900X, 32 GB RAM, GTX 1650 4GB, 500GB m.2 SSD, 1TB HDD 7200rpm. Wacom Intuos 4 XL.

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Thank you very much for our fast reply! Awesome infos! I will definitely take those into account the next time I animate something (à la Explainer Video with sketches)!

BUT: I just recognized that we had different things in mind! I just thought about picking several "moments"/ frames from a video file, adding some text, adjusting the delay between the single frames and creating a gif out of this "composition". So much simpler than creating a "real" animated gif, I guess. Though, there is a similar base..:35_thinking:

Attached I send a sample I created for a campaign. Base file was an mp4-file.
wetvolleTageENG.gif.a95353b191c5475891897ab9ba554af9.gif

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