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Other worldly! ;)

Exquisite color palette! Not sure where the fractals contributed but the result has a sense of depth to it, which really benefits a spacescape. Really like the diagonals!


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1 minute ago, jer said:

Other worldly! ;)

Exquisite color palette! Not sure where the fractals contributed but the result has a sense of depth to it, which really benefits a spacescape. Really like the diagonals!

 

;) Thanks!

The fractals were used to give textures to the planets. 

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10 minutes ago, who8mypnuts said:

 

;) Thanks!

The fractals were used to give textures to the planets. 

Just out of curiosity... what do you do? Use a fractal generation program, turn the good results into raster brushes you load into AP? Or maybe turn good fractal results into jpgs that you paste into AP and map/mask/blend onto your shapes? Hmm, now I'm out of ideas.

:D


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1 minute ago, jer said:

Just out of curiosity... what do you do? Use a fractal generation program, turn the good results into raster brushes you load into AP? Or maybe turn good fractal results into jpgs that you paste into AP and map/mask/blend onto your shapes? Hmm, now I'm out of ideas.

:D

 

I have a library of about 800 fractals that I've created over that past 15 years or so. I use them as jpg/png and load them into a separate file to create the planet. I make the planet by combining the fractals with other textures or brushing and then "place" the planet into the scene once I'm happy with it.

 

I've seen loads of tutorials that talk about shadowing and adding clouds to the planet first, but I've personally found that I prefer to do this once the planet is in the scene. Then I can modify the atmosphere however I see fit rather than be stuck with the clouds or shadow in a certain spot.

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Makes a lot of sense. Nothing like experience and effort to perfect a work flow. Thanks for sharing your work!


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